Final fantasy 14 classes

Final fantasy 14 classes DEFAULT

Deciding on what class to play in Final Fantasy 14 Online is the biggest decision you’ll make when starting the game. The role you play influences the start of your story and what your multiplayer experiences will be like.

In this FFXIV guide, we’ll explain what you need to know before choosing a class. We’ll show you how roles work and how classes evolve into jobs. We’ll also explore the other jobs you’ll have access to in the game’s expansions.

Table of contents

The difference between classes and jobs

Understanding the three roles

Melee DPS
Physical Ranged DPS
Magic Ranged DPS

The difference between classes and jobs

After you create your character in FFXIV, you’ll have to choose your starting class.

Classes strictly refer to the starter roles you get to play, but you’ll eventually abandon them for their more powerful jobs. In the world of FFXIV, jobs describe the different character types you can play as. At the very beginning of the game, you only have access to a few character classes, which serve as lesser versions of the jobs they evolve into at Lv. 30.

Image: Square Enix via Polygon

The game’s expansions also introduce new jobs that don’t require you to play certain roles to a particular level. All you need to do to switch to the game’s new jobs is to meet a certain level requirement in addition to owning the job’s related expansion.

Your character can play every job. When choosing your starting class, you’re not locked into any archetype. You can freely switch roles in FFXIV.

Understanding the three roles

The classes you have access to in the beginning of the game also act as an introduction to the types of roles you’ll play in the game: tank, healer, or a damage dealer (DPS).

These three role are an essential aspect of the game’s multiplayer mode. When matching up with other players while playing dungeons, trials, and raids, you’ll be paired up depending on which role you’re playing. Dungeons, for instance, require one healer, one tank, and two DPS players. Each of the game’s numerous classes and jobs fall into one of these three archetypes.

Image: Square Enix

Tanks are represented with a blue character icon. They lead the charge in dungeons by taking the brunt of enemy attacks. They are the living shields that fight at the head of the pack. They can protect themselves with spells and powerful armor. While they can hit hard, their main goal is withstand enemy attacks so healers and DPS can do their jobs.

Healers have green character icons. They support the party from the backline with spells that restore health or grant lifesaving shields. While they can dish out some punishment on their own with magical attacks, they primarily act as the team’s saviors. Healers can also dispel negative effects enemies cast on their party and some can even revive downed party members.

DPS characters have red character icons. These damage dealers either attack at close range or at a distance with weapons or magic. Their main goal is to dispatch foes with powerful attacks. Some specialize in dealing heavy damage to single enemies, while others can attack multiple adversaries at once. While the party relies on them to defeat all the enemies that stand before them, DPS characters need tanks and healers to keep them alive.


If you want to lead the charge in battle, then consider one of the four tank jobs: Paladin, Warrior, Dark Knight, or Gunbreaker.

Image: Square Enix


Paladins are the shining knights of FFXIV. They are valiant fighters who wield swords and shields. Their combat abilities focus on cutting down foes one-by-one, but they also dish out large attacks that target groups. They have multiple abilities that further increase their toughness in battle and can even totally negate damage. At higher levels, Paladins can heal themselves and use magic attacks.

Paladins are perfect for players who want an easily understood tank role with powerful defensive options and strong attacks. If you want to play as a Paladin, you must first become a Gladiator class and get them to Lv.


Warriors are powerful brutes that are hard to put down. They are fierce combatants who cleave enemies with massive axes. Their fighting style involves hard-hitting moves that only get stronger with abilities that amplify their strength. They can boost their health to become even harder to defeat in battle and dish out heavy burst damage.

Warriors are a great option for players who want a tank role that shrugs off attacks and overpowers enemies. If you want to play Warrior, you must first become a Marauder class and get them to Lv.

Dark Knight

Dark Knights are the mirror image of Paladins: They are dark, brooding, and wield massive swords. Their combat style focuses on keeping up pressure on enemies with darkness-infused physical and magical attacks to build power. They are not only heavy-hitters, but can sustain a great deal of damage with all their skills.

Dark Knights are great for players want a well-rounded and edgy tank to play as. To play as a Dark Knight, you need the Heavensward expansion, and you have another job at Lv.


Gunbreakers are tanks that have a more involved moveset that makes them feel a bit like a DPS character. They fight with a gunblade that is, unsurprisingly, a sword that can shoot bullets. The job uses combos to gain resources and do even more combos. While Gunbreakers have a strong focus on combat, they still have plenty of defensive options to mitigate damage.

Gunbreakers are an ideal role for players who want to play a tank but also want a play style that’s a bit more involved compared to their counterparts. To play as a Gunbreaker, you need the Shadowbringers expansion and have another job at Lv.


If you want to be the magical backbone of your party that keeps everyone alive, then consider playing a healer. The role has four jobs: White Mage, Scholar, Astrologian, and Sage.

Image: Square Enix

White Mage

In FFXIV, White Mages fit the classical idea of a healer in most other games. They use their canes to draw upon the elements to attack enemies, and cast restorative magic to aid allies. They can heal their teammates in large bursts or over time with different spells. They also have a unique system that lets them expend special resources for large, instant heals or to deal damage.

White Mages are great choices for players who want a clear set of powerful options for protecting their party. To play as a White Mage, you must choose the Conjurer class and get it to Lv.


Scholars are unique healers who can summon partners to help the team. While they can cast healing abilities and lifesaving shields for the party, a Scholar’s companion assists them by using their own skills to protect the party as well. Scholars can also modify their skills in the heat of battle to meet the needs of their party.

Scholars are good for players who like the idea of having passive support system from a summoned ally. To play as a Scholar, you must start as the DPS Arcanist class, and then switch to the Scholar healer job at Lv.


Astrologians are healers who use magic and special cards to aid their team. Their support abilities focus on regenerating health over time. They also cast special buffs for their party by pulling cards from a deck. Once an Astrologian pulls enough cards from their deck, they can modify their spells to make them even more powerful.

Astrologians are great for healers who want flexibility in how they support their party. To play as a Astrologian, you need the Heavensward expansion and a character at Lv.


Not much is known about the brand new job coming to Endwalker later this year. What we do know is that the Sage will focus on shield-based abilities and uses a new weapon type called Nouliths.

Melee DPS

If you want to be a damage dealer and like the idea of attacking up close and personal, consider one of the four melee DPS classes: Monk, Dragoon, Ninja, or Samurai.

When playing a melee DPS character, there is one aspect of combat they have that other jobs do not: positionals. Each of these jobs have attacks that are their most effective when they hit enemies at a certain angle, like from behind.

Image: Square Enix


Monks are living weapons that get right in the face of their enemies to fight. They use martial arts to kick and punch and deal damage to their opponents. Their combat style is very combo-focused and has so many of positionals that you might feel like you’re playing a fighting game, not an MMO. They can also casts buffs on their party to increase damage.

Monks are great for players who want an involved fighting style with a lot of movement and combos. To play as a Monk, you must choose the Pugilist class and get it to Lv.


Dragoons are high-flying damage dealers. They use their polearms to stab enemies and can take to the skies with leaping attacks that impale enemies. Their combat style focuses on a few combos and positionals, but their heavy strikes and damage buffs make up for the steady play style. They can also buff critical damage for their party.

Dragoons are great for players who want a straightforward and powerful job. To play as a Dragoon, you must get a Lancer class up to Lv.


Ninjas employ mystical arts to deal damage and augment their attacks. Their ninjutsu skills allow them to mix and match different seals to perform a wide range of attacks and close-range spells to defeat enemies. Mastering all their moves requires remembering how to combo different abilities together, which could intimidate or excite players.

Ninjas are great for players who want an involved, flexible style of combat with a lot of options. To become a Ninja, you must first get a Rogue class to Lv.


Samurais are powerful fighters with heavy-hitting attacks. They wield katanas that deal massive damage to single targets, and they also have a few area of effect attacks. Their combat style focuses on building resources from combos and spending different amounts to pull off various special attacks.

Samurais are great for players who want to deal big damage. To play as a Samurai, you must have the Heavensward expansion and a character at Lv.

Physical Ranged DPS

If you want to deal damage but keep your distance, try one of these physical ranged DPS classes: Bard, Machinist, or Dancer.

While physical ranged DPS characters are focused on dealing damage like their melee counterparts, they also have abilities that support their party.

Image: Square Enix


Bards use the power of music to power up their abilities. Their bows can attack enemies and play songs that augment their skills and can boost the strength of their party. While they deal consistent damage with long range attacks, their various songs can support their party throughout an entire fight.

Bards are great for players who want an active play style focused on casting buffs for themselves and their party. To play as a Bard, you need to get an Archer class to Lv.


Machinists use technology to deal a barrage of damage. They shoot at their enemies with guns and can deploy various automatons to fight alongside them. While they don’t support their party like other physical ranged DPS characters, they make up for it by summoning a powerful robot to deal extra damage.

Machinists are great for players who want to fight alongside a robot companion. To play as a Machinist, you must own the Heavensward expansion and get a character up to Lv.


Dancers are graceful fighters that, well, use dance moves to fight. While not as strong as the other physical ranged DPS, their abilities can buff a “dance partner” to amplify their damage output. Their combat style is rhythmic, lending to a unique flow of combat.

Dancers are great for players who want an involved combat style that has a lot of party utility. To play as a Dancer, you need the Shadowbringers expansion and a character at Lv.

Magic Ranged DPS

If you like the idea of casting spells to damage enemies in FFXIV, then try one of these magic ranged DPS characters: Black Mage, Summoner, Red Mage, or Blue Mage.

These characters require time to cast their spells, so they aren’t as mobile as their physical ranged DPS counterparts, but their attack power offsets their lack of movement.

Image: Square Enix via Polygon

Black Mage

Black Mages cast high-powered magical spells. They have longer casting times than most, so expect to stick to a good position while you cast explosive and deadly magic. At higher levels, these mages must change the type of magic they cast to regenerate their mana so they can continuously bombard the enemy with attacks.

Black Mages are great for players who want to let loose powerful spells to devastate enemies. To play as a Black Mage, you must get a Thaumaturge class to Lv.


Summoners fight enemies with the aid of different allies. Each of the summoner’s creatures have different attack styles, giving this class a handful of damage options. Some of these allies even augment the Summoner’s attacks to make them more powerful. This role is a bit more complex as Summoners need to manage their own spells while controlling their companions.

Summoners are great for players who like the idea of summoning minions to help them fight enemies. To play as a Summoner, you must get the Arcanist class to Lv.

Red Mage

Red Mage is a unique class that mixes melee damage with black magic for attacks and white spells to protect and heal. They use a short sword to stab and swipe at enemies while also casting. These characters deal a range of elemental magic attacks along with healing and even a resurrection spell.

Red Mages are great for players who want a character that can do a little bit of everything. To play as a Red Mage, you need the Stormblood expansion and a character at Lv.

Blue Mage

The Blue Mage is a unique limited job that has some restrictions. Their play style involves learning attacks from monsters to build up their repertoire of skills. However, because of this special mechanic, Blue Mages can’t be used in most situations like main story quests or dungeon roulettes.

To play as a Blue Mage, you need a class at Lv.


In FINAL FANTASY XIV, sufficient mastery of a class will open up the path to one or more related jobs and their respective actions.
To learn more about job actions, traits, and job gauges, check out the section below.


High in HP and trained in defense, a tank serves as the party's shield. Skilled at keeping a foe's attention and bearing the brunt of enemy attacks.


Healers use restorative arts to mend wounded companions. They can also help to mitigate damage, remove detrimental effects, and even bring fallen allies back to life.


Melee DPS

Melee DPS are close-range attackers. Focused on combos and careful positioning to inflict the maximum amount of damage.

Physical Ranged DPS

Physical ranged DPS attack foes from a distance. They excel at inflicting sustained damage, and also provide support for companions.

Magic Ranged DPS

Magical ranged DPS attack foes using a variety of arcane arts. Movement is restricted by casting times, but they excel at inflicting high burst damage.

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Which class is the best in Final Fantasy 14? What is the best Final Fantasy 14 starting class, for new players coming to the game ahead of the launch of Endwalker later this year?

Like most MMORPGs, there are many classes you can enjoy in FFXIV and each of them will present different challenges and advantages to you as you delve deeper into its world. Do you want to be the big bruiser, dishing out heaps of pain on some cocky boss? Or would you rather play the healer, keeping your friends alive in the midst of your hardest battle yet? No matter how you want to play, there&#;s going to be a class that suits you (and there are more on the way, too).

We’ve researched everything you need to know about what the Final Fantasy 14 best class is for each type of player, and broken the complicated nuance behind it all down into easily digestible chunks for you to read at your leisure.

Explaining the roles

FFXIV Dark Knight

Final Fantasy XIV has three main roles: Tank, DPS, and Healer.

Each role has its own attributes as well as a unique set of skills to suit their build, however, the player is able to take up the role of every single class and isn&#;t restricted to a particular one, so there’s plenty of freedom to experiment with what you enjoy playing.

Additionally, when starting out in the character creation screen, you’ll be presented with a number of base classes. These classes will eventually evolve into the related Job upon reaching Level 30. To get started, here’s a breakdown of how those classes are categorised and what Job they become:

Tank &#; the shield of your party and will take the main focus of the boss in duties

  • Gladiator (Paladin), Marauder (Warrior), Dark Knight, Gunbreaker

DPS &#; focuses on damage output and relies on positioning and combos to inflict the most damage. There are three DPS categories:

  • Melee DPS: Samurai, Rogue (Ninja), Lancer (Dragoon), Pugilist (Monk)
  • Physical Ranged DPS: Archer (Bard), Dancer, Machinist,
  • Magical Ranged DPS: Arcanist (Summoner), Thaumaturge (Black Mage), Red Mage, Blue Mage (Limited Job)

Healer &#; uses restorative and support magic to aid their party and themselves

  • Arcanist (Scholar), Conjurer (White Mage), Astrologian

The best beginner classes

FFXIV White Mage

Choosing a starting class in Final Fantasy XIV can be difficult when you have no idea what you’re getting yourself into, but it’s important to note that you can change it at any point in the game by taking up the dedicated quest.

Nevertheless, let’s jump into the one’s I’d recommend if you’re a brand new player:

Lancer (Dragoon) &#; If you&#;re interested in fast-paced combat with high movability, the primary class I&#;d recommend taking up is Lancer (Dragoon). Lancer/Dragoon requires positionals as well as combos to deal the maximum damage just like other melee DPS, but this role has a higher defensive advantage with its plate armour in addition to its speed and jumping attacks that it can weave in between potent melee attacks. It&#;s also one of the better DPS when it comes to clearing mobs in a dungeon with its extended AOE combos, making it the best Final Fantasy 14 best class for anyone eager to deal damage and be fleet-footed.

Gladiator (Paladin) &#; Out of the two starter Tank classes, Gladiator/Paladin is the perfect fit for a beginner player, especially if you’re unfamiliar with the role. The class is quite flexible and offers a beginner-friendly utility in the form of damage dealing skills, plenty of mitigation and protection abilities, allowing you to protect and heal yourself as well as your fellow party members in the heat of battle.

Conjurer (White Mage) &#; This Healer class is by far the least complex out of the selection. In fact, you may find the levelling process a breeze as the abilities you unlock and advance along the way only help make your Healer role easier for you. White Mage comes with singular and party-wide healing, damage buffs, as well as strong offensive skills that are just as vital to clearing duties as they are to keeping your party alive. If you’re interested in healing but aren’t looking for high pressure, White Mage is a good place to start.

Arcanist (Summoner) &#; Arcanist is the only prerequisite class in the game that is able to specialize into two Jobs upon reaching Level 30, Summoner and Scholar. This means after reaching this level with your character, both Jobs will be automatically open to you to choose from and can be levelled at the same time, despite which one you choose.

Despite that extra level of complexity, I would suggest trying out Arcanist/Summoner first. This Job specialises in bringing forth Summons that will aid you in battle (including ones that heal, tank, and DPS, perfect for a player who also plays solo). Arcanist spells also offer buffs that are learned early on, a great advantage when it comes to supporting other players in Duties.

The best-recommended Jobs

FFXIV Samurai

Now, the Jobs you’re about to read about aren’t necessarily the “best” as each Job in XIV are, essentially, all fairly balanced across the board and aren&#;t often updated to be “better” or &#;worse&#; than the other. What you make as the best Job in Final Fantasy 14 mainly comes down to your own playstyle, how difficult the learning process is, and which ones are the most fun.

Samurai &#; Samurai is a Level 50 Job that was introduced in Stormblood and is the class I’ve spent the most amount of time with. The job, like Ninja and Dragoon, can be incredibly fun with satisfying rotations and weapon skills along with abilities that have high attack potency. Like other DPS Jobs, it relies on the player to build up their ‘Gauge’ in order to deliver the big damage dealers, and although there is a learning process the Job can be just as rewarding as it is enjoyable to play.

Dark Knight &#; Another Level 50 Job and unlockable when you reach Heavensward, Dark Knight’s are “sentinels of justice” who are allowed to wield and embody darkness in battle. Dark Knight definitely has the best-written questline out of all of the Jobs in the game, allowing for a fulfilling, personal journey alongside the main story. Dark Knight has some of the best mitigation skills out of the Tank’s and is able to deliver multiple global cooldown abilities in-between its main skills. As opposed to Paladin, which has a whole utility but is great for beginners, Dark Knight can be a bit on the complex side as you level but is definitely worth learning.

Dancer &#; One of the newer Jobs to arrive in FFXIV is Dancer, a Level 60 physical ranged DPS that enables the player to basically “dance” across the battlefield while unleashing massive attacks with their chakrams. Dancer’s playstyle relies on a rotation called the Standard Step and is probably one of the simpler rotations in the game.

This Job also allows has an ability that allows the player to partner with another party member granting an additional boost in damage for both players and, like other DPS, offers shields and party buffs for the rest of the group &#; this Job is a great choice if you want a casual experience but also support your party as well.

Take a look at our Final Fantasy XIV Beginner’s Guide for how to get started ahead of Endwalker.

Final Fantasy XIV: Endwalker launches in November

Best Beginner Jobs/Classes - in 5 minutes (FFXIV)

Best FFXIV classes for new players

Let’s talk about the best FFXIV classes for new players. Like most MMORPG’s, FF14  has a variety of Tank, Healer, and DPS (melee, ranged physical, or ranged magical) classes to choose from. Unlike other games though, Final Fantasy 14 classes are eventually upgraded to ‘jobs’. Your task as a beginning player is to choose the best starting class while also considering your next employment (which can be anything from Ninja to Bard).

If the Final Fantasy XIV class system sounds a bit complicated to you, don’t worry; you’re not the only one. We’re here to explain the difference between classes and jobs, and why you don’t need to worry too much about choosing your first. We’ll also give you some recommendations based on your preferred playstyle.

FFXIV XP leveling guide | Earn FFXIV Gil fast

FFXIV classes and jobs 

Before we get to the best FFXIV beginner classes, here’s how the class/job system works. While your first choice is between the eight ‘base classes’ you’ll see on the character creation screen, you should know that these are just the starting classes. Once they reach level 30, the classes can be upgraded to their corresponding job (by doing the Job Quest). For example, if you choose the Gladiator as your Final fantasy 14 base class, you can switch to the Paladin job after reaching level  

So you have the base classes (one of which, the Rogue, is added when you reach level 10 with another class), and the upgraded versions of those classes. On top of that, there are some expansion jobs added in the Heavensward, Stormblood, and Shadowbringers DLC. These jobs are not linked to a specific class. However, as you need to reach an even higher level (50 at least) to unlock any of these, new players can ignore them for now.

Speaking of choices, you should know that your first choice of class and job is not a permanent one. After reaching level 10, you’re able to switch your base class. Naturally, that also means you’ll start a path towards a different job. Don’t worry about the cost; your previous class progress is saved automatically, so you can switch back and continue leveling your old class whenever you want.

Every FFXIV starting class

Here’s a list of every FFXIV starting class, their corresponding jobs (leaving out the DLC jobs), and their class type (Tank, DPS, or Healer).

  • Gladiator – Paladin (Tank)
  • Marauder – Warrior (Tank)
  • Pugilist – Monk (Melee DPS)
  • Lancer – Dragoon (Melee DPS)
  • Rogue – Ninja (Melee DPS)
  • Archer – Bard (Ranged Physical DPS)
  • Thaumaturge – Black Mage (Ranged Magical DPS)
  • Arcanist – Summoner (Ranged Magical DPS) or Scholar (Healer)
  • Conjurer – White Mage (Healer)

How to choose the best FFXIV class

So, which of those should become your first FFXIV class? Before we start recommending things, you should know that it’s perfectly fine to choose a class for reasons of style or lore. If you already have a strong preference, just go for it. That said, there are a few more things you might want to consider, especially if you’re still in doubt:

  • Even though you can switch base classes pretty early on, you’ll have to stick with your first choice for at least several hours (depending on your pace). So don’t be too hasty when choosing your base class in Final Fantasy XIV.
  • Consider trying out a few FF14 classes before continuing the leveling process with your favorite. Who knows; maybe you’ll discover a hidden talent for being a living shield. 
  • Of course, you can choose to level every single class one by one, but this would take an incredible amount of time. After trying out a few, it’s best to focus on a single class until you unlock that first job.
  • Different base classes have different starting locations. For the base classes, those cities are Ul’Dah (Gladiator, Pugilist, Thaumaturge), Gridania (Lancer, Archer, Conjurer), and Limsa Lominsa (Marauder, Rogue, Arcanist). 

Even though you can switch base classes pretty early on, you’ll have to stick with your first choice for at least several hours (depending on your pace). So don’t be too hasty when choosing your base class in FFXIV.

Consider trying out a few FFXIV classes before continuing the leveling process with your favorite. Who knows; maybe you’ll discover a hidden talent for being a living shield. 

Of course, you can choose to level every single class one by one, but this would take an incredible amount of time. After trying out a few, it’s best to focus on a single class until you unlock that first job.

Different base classes have different starting locations. For the base classes, those cities are Ul’Dah (Gladiator, Pugilist, Thaumaturge), Gridania (Lancer, Archer, Conjurer), and Limsa Lominsa (Marauder, Rogue, Arcanist). 

The best Final Fantasy XIV classes for new players

Some Final Fantasy XIV classes are more suitable for beginning players than others. On top of that, some will lead to better jobs than others. Here are some recommendations for the best FFXIV classes to start with:

  • Gladiator (upgrades to Paladin). This Final Fantasy 14 class offers a great combination of attack power and tank abilities. The Gladiator is not as strong as specialized DPS classes, but its sturdiness is very helpful on your first Final Fantasy XIV adventures. Naturally, the Gladiator has a high HP and plenty of shield abilities, making him a popular party member. On top of that, the Gladiator transitions to Paladin at level 30, which is generally considered to be one of the best jobs in Final Fantasy XIV.
  • Arcanist (upgrades to Summoner or Scholar). This is an excellent choice for a Final Fantasy 14 starter class as it’s easily one of the most varied ones you can find. The Arcanist is a magical ranged DPS class at its core, but you’ll also get a basic healing spell and a pet familiar. Unlike other base classes, the Arcanist can upgrade to two different jobs: the Summoner (if you want to specialize as a ranged magical DPS), or the Scholar (if healing and providing shields is more your thing). This is great news, because it means you’ll be leveling two jobs at the same time. 
  • Conjurer (upgrades to White Mage). This support class is the best choice if you’re already set on being a healer. As the Arcanist is a hybrid, the Conjurer is the only base class in Final Fantasy 14 fully focused on healing. It’s upgrade, the White Mage, is an equally straightforward and relatively easy job to play. It has some amazing area-of-effect skills and healing over time. As a bonus, the Conjurer’s healing powers are always high in demand, so you won’t have any trouble finding a party. It can be a less attractive first FF14 class if you’re planning on playing mostly solo though.
  • Thaumaturge (upgrades to Black Mage). Maybe you’re not looking for an easy FF14 beginner class at all. Maybe you just want your first class to become the most powerful DPS job in the game. If that’s the case, the Thaumaturge is the best option for you. It will eventually unlock the master of ranged magical explosions: the Black Mage. This class can also teach you a lot about FF14’s combat system, but again; it’s not the most beginner-friendly class on this list.

So, will it be the Conjurer? Or are you going for the Paladin job? Let’s pick a Final Fantasy XIV class and start leveling towards that dream career!

I’m a freelance journalist who (surprise!) kind of has a thing for videogames. When I’m not working on guides for GamesRadar, you can probably find me somewhere in Teyvat, Novigrad, or Whiterun. Unless I’m feeling competitive, in which case you should try Erangel. You can also find my words on PCGamesN, Fanbyte, PCGamer, Polygon, Esports Insider, and Game Rant.


14 classes fantasy final

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