Gamestop distribution center phone number

Gamestop distribution center phone number DEFAULT

GameStop Refurbishment and Distribution Centers!!

Share Job

Suggest Revision

CornerStone StaffingGrapevine, Texas $13 an hour Temporary
  • CornerStone Staffing is placing Gamers to work at the GameStop Distribution and Refurbishment Centers in Grapevine!
  • Apply Today & Start as Soon as Tomorrow!
  • Duties: Order Pulling, Stocking, Packing, Receiving, Forklift(Reach)
  • Weekday Shift: $13.00 per hour
  • 5:00AM - 1:30PM Monday - Friday
  • 6:30AM - 3:30PM Monday - Friday
  • 8:00AM - 5:00PM Monday - Friday
  • 11:00AM- 7:30PM Monday - Friday
  • Weekend Shift: $ 14.50 per hour
  • Duties: Refurbishment of games, consoles and general warehouse duties.
  • Pay: $13.00 per hour.
  • You need to be able to use hand tools such as Power drills, screwdrivers, etc;
  • You will be taught to remove casings from the old units & even inspect product to ensure
  • it s quality, engineering standards, and customer requirements are met.
  • You have to be able to read, write, speak English clearly, stand for the full shift;
  • Lift or carry up to 50 lbs; bend, stoop, kneel & crouch; and have good manual dexterity with your hands.
  • Gamestop does require everyone to pass a Drug test, a background check & provide 2 Employment Reference phone numbers.

weekend shiftgamestopquality engineeringpackingforklift

Links for CornerStone Staffing at CornerStone Staffing CornerStone Staffing

Similar jobs:

Warehouse Operator / material DistributionMedical Device CompanyCovington, GAWeekend shift forklift drivers Saturday, Sunday, & Monday 6a-6:30p $14 an hour Full-timeGameStop: Refurbishment Hardware Technician Hiring EventGameStopGrapevine, TXThe Refurb Hardware Technician analyzes and troubleshoots problems, refurbishes and conducts diagnostic repair processes on video game console systems and personal electronic devices in order to prepare them for resale.Parts Refurbishment And PackagingR.L. Lewis IndustriesPekin, ILJob Description Dissasemble parts for seal replacement, rust removal and packaging.National Account Manager, GameStopUpShot RecruitingDallas, TXGlobal Distribution in EMEA, APAC and LATAM as well.Customer Service Representative - GAMESTOPPrincePerelson & AssociatesLindon, UTDo you want to work for the worlds largest retail gaming and trade-in destination for Xbox, PlayStation and Nintendo games? Full-timePickers and PackersElwood StaffingSparks, NV$20.50AM and $21.50PM picking and packing product for the GAMESTOP account! $17 an hour Full-timeGameStop: Senior Trainer FacilitationGameStopLazy Lake, FLFlexibility to travel occasionally as neededAbout GameStopGameStop Corp., a Fortune 500 company headquartered in Grapevine, Texas, is a digital-first omni-channel retailer, offering games and entertainment products in its more than 4,000 stores and comprehensive e-Commerce properties across 10 countries.GameStop: Warehouse / Forklift Driver Hiring EventGameStopShepherdsville, KYThe national hiring event on October 20, 2021, will include open interviews with on-the-spot offers!Distribution Associate - (4 Day Work Week)JEGS High PerformanceDelaware, OHResponsibilities: Picking, packing, shipping and receiving of high performance auto parts and accessories using our fully automated pick/pack scanning system.Distribution Teammate - 2nd ShiftOwens & MinorHanover, MDWe are hiring immediately for full time and part time warehouse workers and forklift operators.Distribution Teammate - 2nd ShiftOwens & Minor, IncHanover, MDWe are hiring immediately for full time and part time warehouse workers and forklift operators.Distribution Supervisor 1st And 3rd ShiftCorTechWarsaw, KYDistribution Supervisor (Sun – Tues 8am – 8pm)Yard Operator - DistributionIPEX Group of CompaniesMississauga, ONWe are looking for two (2) hard working, energetic individuals to join our Clarkson DC team as Yard Operators on our newly created weekend shift.Team Lead - DistributionIpex Management Inc.Mississauga, ONHours for the weekend shift are Monday - Friday, 7:00am - 5:00pm.Launch Engineer, Falcon Maintenance and RefurbishmentSpace Exploration TechnologiesCape Canaveral, FLAdvanced degree in electrical engineering, computer engineering, computer science, mechatronics, mechanical engineering, and/or aerospace engineering

GameStop opening new distribution center to support e-commerce push

In an effort to support GameStop's e-commerce transformation, the video game retailer announced on Monday that it will expand its North American fulfillment network by entering into a lease for a 700,000 square foot facility in York, Pennsylvania.

"This facility is expected to be operational by the fourth quarter of 2021 and will support e-commerce and fulfillment needs," the company said in a news release. "The Company expects its fulfillment center in York, Pennsylvania will position it to grow product offerings and expedite shipping across the east coast."

A GameStop spokesperson declined to comment further on the announcement.


GameStop's push to e-commerce has been headed by incoming board chairman Ryan Cohen, the co-founder and former chief executive of online pet food company Chewy Inc, who joined GameStop's board in January and sits as the largest individual shareholder. RC Ventures, Cohen’s investment firm, has amassed an approximately 13% stake in the company. 

In addition to growing its fulfillment network, Cohen has been cleaning house, with the departures of GameStop CEO George Sherman, chief financial officer Jim Bell, chief customer officer Frank Hamlin, and several of the company's board members. 

GameStop has brought on a series of current and former Amazon employees to help with the transformation, including Elliott Wilke, who will serve as the company's chief growth officer, Jenna Owens, who will serve as chief operating officer, and Matt Francis, who will serve as the company's first chief technology officer. 

TickerSecurityLastChangeChange %
AMZNAMAZON.COM, INC.3,435.01+19.95+0.58%


GameStop recently reported that its global e-commerce sales surged 175%, representing 34% of net sales in the fourth quarter of fiscal 2020. For the full year, global e-commerce sales increased 191%, representing nearly 30% of total net sales.

According to preliminary sales data released by GameStop last month, the company's global sales for the first nine weeks of fiscal 2021 increased approximately 11% year-over-year. February's total global sales were up 5.3% year-over-year for the four-week period ending February 27, 2021, while March sales increased approximately 18% year-over-year.

"During the first nine weeks of fiscal 2021, similar government mandated restrictions resulted in limited operations, primarily in Europe, and the Company operated with an approximately 13% decrease in the store base due to its strategic store optimization efforts," the company noted.


GameStop stock soared to unprecedented levels earlier this year after a Reddit-fueled short squeeze targeting the company's short sellers.  

TickerSecurityLastChangeChange %
GMEGAMESTOP CORP.181.71-2.81-1.52%

Shares have given up some of their over-the-moon gains since the big runup in late January, but are still up more than 800% this year. GameStop stock closed at $162.20 per share at the end of Monday's trading session, down more than 6%.

The company also announced on Monday that it wiped out $216.4 million in long-term corporate debt that would have come due in 2023. The move has erased all of GameStop's long-term corporate debt from its balance sheet. 

  1. Golf cart brakes lock up
  2. Legend of zelda characters
  3. Tesla model y emblem black
  4. Appliance repair in sandy springs

Video game retailer GameStop plans to hire 500 employees at its new customer service center in Florida, the company said Monday.

The Pembroke Pines facility, which is expected to open by the end of the year, will be an “integral part” of the Grapevine company’s U.S.-based customer care operations. It’s one of several recent infrastructure investments made by the company as it attempts to pivot into the e-commerce market.

The announcement is the company’s first since it released second-quarter earnings on Sept. 8, touting quarterly revenue growth of 25% from a year before. Analysts and investors have been watching GameStop closely to learn more about new chairman Ryan Cohen’s turnaround strategy.

Cohen, the former CEO of e-commerce company Chewy and activist investor who first took a stake in GameStop a year ago, plans to turn the struggling retailer into an e-commerce competitor to Inc., although the details of how he will achieve that goal are murky.

In addition to leasing the new customer care center, the company also leased two large fulfillment centers in Nevada and Pennsylvania, adding more than 1 million square feet of warehouse space in recent months. Until June, U.S. fulfillment for the company was managed through two Grapevine facilities and one Shepherdsville, Ky., facility.

GameStop’s core business has been selling new and used physical video games and consoles, although the company has expanded its strategy in recent years as physical video game sales declined.

The notoriously tight-lipped GameStop announced the planned hires at its new Florida facility in a one-paragraph press release. It employs 12,000 full-time salaried and hourly employees and between 17,000 and 23,000 part-time employees, according to company regulatory filings.

GameStop did not respond to a request for comment on the new hires.

Inside the Factory Where GameStop Refurbishes Used Games


American video game retailer

Not to be confused with GameSpot.

GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer.[1] The company is headquartered in Grapevine, Texas (a suburb of Dallas), and is the largest video game retailer worldwide.[citation needed] As of January 30, 2021, the company operated 4,816 stores including 3,192 in the United States, 253 in Canada, 417 in Australia and New Zealand and 954 in Europe under the GameStop, EB Games, EB Games Australia, Micromania-Zing, ThinkGeek and Zing Pop Culture brands.[1][2] The company was founded in Dallas in 1984 as Babbage's, and took on its current name in 1999. The company's performance declined during the mid-late 2010s due to the shift of video game sales to online shopping and downloads and failed investments by GameStop in smartphone retail.

In 2021, the company's stock price skyrocketed due to a short squeeze orchestrated by users of the Internet forumr/wallstreetbets. The company received significant media attention during January and February 2021 due to the volatility of its stock price and the GameStop short squeeze.

In addition to retail stores, GameStop owns and publishes Game Informer, a video game magazine and in Australia runs Zing Marketplace an e-commerce retro gaming and pop culture marketplace that facilitates consumer-to-consumer sales.[1][3]

The company is ranked 521st on the Fortune 500.[2]


Logo of retailer Software, Etc. on a 5.25" floppy diskbranded by the company

Babbage's (1984–1994)

GameStop traces its roots to Babbage's, a Dallas, Texas-based software retailer founded in 1984 by former Harvard Business School classmates James McCurry and Gary M. Kusin.[4] The company was named after Charles Babbage[5] and opened its first store in Dallas's NorthPark Center with the help of Ross Perot, an early investor in the company.[6] The company quickly began to focus on video game sales for the then-dominant Atari 2600. Babbage's began selling Nintendo games in 1987.[7] Babbage's became a public company via an initial public offering in 1988.[7] By 1991, video games accounted for two-thirds of Babbage's sales.[7]

NeoStar Retail Group (1994–1996)

Babbage's merged with Software Etc., an Edina, Minnesota-based retailer that specialized in personal computing software, to create NeoStar Retail Group in 1994.[8][9] The merger was structured as a stock swap, where shareholders of Babbage's and Software Etc. received shares of NeoStar, a newly formed holding company. Babbage's and Software Etc. continued to operate as independent subsidiaries of NeoStar and retained their respective senior management teams.[8] Babbage's founder and chairman James McCurry became chairman of NeoStar, while Babbage's president Gary Kusin and Software Etc. President Daniel DeMatteo retained their respective titles. Software Etc. chairman Leonard Riggio became chairman of NeoStar's executive committee.[8]

Gary Kusin resigned as president of Babbage's in February 1995 to start a cosmetics company. Daniel DeMatteo, formerly president of Software Etc., assumed Kusin's duties and was promoted to president and chief operating officer of NeoStar. NeoStar chairman James McCurry was also appointed to the newly created position of NeoStar CEO.[10] The company relocated from its headquarters in Dallas to Grapevine later that year.[11]

NeoStar merged its Babbage's and Software Etc. units into a single organization in May 1996 amid declining sales. Company president Daniel DeMatteo also resigned, and NeoStar chairman and CEO James McCurry assumed the title of president.[12] In September of that year, after NeoStar was unable to secure the credit necessary to purchase inventory necessary for the holiday season, the company filed for Chapter 11 bankruptcy and appointed Thomas G. Plaskett chairman while James McCurry remained company chief executive and president.[13]

The leadership changes were not enough and in November 1996 the assets of NeoStar were purchased for $58.5 million by Leonard Riggio, a founder of Software Etc. and chairman and principal stockholder of Barnes & Noble. Electronics Boutique had also bid to purchase NeoStar, but the judge presiding over NeoStar's bankruptcy accepted Riggio's bid because it kept open 108 stores more than Electronics Boutique's bid would have. Approximately 200 retail stores were not included in the transaction and were subsequently closed.[14]

Babbage's Etc. (1996–1999)

Following his purchase of NeoStar's assets, Leonard Riggio dissolved the holding company and created a new holding company named Babbage's Etc.[7] He appointed Richard "Dick" Fontaine, previously Software Etc.'s chief executive during its expansion in the late 1980s and early 1990s, as Babbage Etc.'s chief executive. Daniel DeMatteo, previously the president of both Software Etc. and NeoStar, became company president and COO.[7] Three years later, in 1999, Babbage's Etc. launched its GameStop brand with 30 stores in strip malls. The company also launched, a website that allowed consumers to purchase video games online. was promoted in Babbage's and Software Etc. stores.[7]

Barnes & Noble Booksellers (1999–2004)

In October 1999, Barnes & Noble Booksellers purchased Babbage's Etc. for $215 million.[15] Because Babbage's Etc. was principally owned by Leonard Riggio, who was also Barnes & Noble's chairman and principal shareholder, a special committee of independent directors of Barnes & Noble Booksellers evaluated and signed off on the deal.[16] A few months later, in May 2000, Barnes & Noble acquired Funco, the owner of Eden Prairie, Minnesota-based video game retailer FuncoLand, for $160 million.[17] Babbage's Etc., which had been previously operating as a direct subsidiary of Barnes & Noble, became a wholly owned subsidiary of Funco.[18] With its acquisition of Funco,[19] Barnes & Noble also acquired Game Informer, a video game magazine that was first published in 1991.[20] Funco was renamed GameStop, Inc. in December 2000 in anticipation of holding an initial public offering for the company.[7][21]

In February 2002, the company once again became a public company via an initial public offering.[22] Barnes & Noble retained control over the newly public company with 67% of outstanding shares and 95% of voting shares. Barnes & Noble retained control over GameStop until October 2004, when it distributed its 59% stake in GameStop to stakeholders of Barnes & Noble, making it an independent company.[23]

GameStop's successful years (2004–2016)

Customers lined up outside of a GameStop store in 2006 to purchase the Wii

GameStop acquired EB Games (formerly Electronics Boutique) in 2005 for $1.44 billion. The acquisition expanded GameStop's operations into Europe, Canada, Australia, and New Zealand.[24] Two years later, in 2007, GameStop acquired Rhino Video Games from Blockbuster LLC for an undisclosed amount. Rhino Video Games operated 70 video game stores throughout the Southeastern United States.[25][26]

GameStop founded MovieStop in 2004 as a standalone store that focused on new and used movies.[27] More than 42 locations were opened, which typically adjoined or were adjacent to GameStop locations.[27] GameStop spun off MovieStop to private owners in 2012.[28] In November 2014, Draw Another Circle LLC, a company controlled by merchandising executive Joel Weinshanker that also owns Hastings Entertainment, purchased MovieStop.[29] The chain shuttered in 2016.[30]

In April 2008, GameStop acquired Free Record Shop's 49 Norwegian stores.[31] Daniel DeMatteo replaced Richard Fontaine as GameStop CEO in August 2008. DeMatteo had served as company COO since 1996. Fontaine, who had been GameStop chairman and CEO since 1996, remained the company's chairman.[32]J. Paul Raines, formerly executive vice president of Home Depot, became company COO in September.[32] In October 2008, GameStop acquired Micromania, a French video-game retailer, for $700 million.[33][34] GameStop, which had previously owned no stores in France, now had 332 French video-game stores.[35] In November 2009, it acquired a majority stake in Jolt Online Gaming, an Irish browser game studio.[36] Jolt closed in 2012.[37]

J. Paul Raines became GameStop CEO in June 2010.[38][39] He replaced Daniel DeMatteo who was named executive chairman of the company.[38] Under his leadership, in 2012, GameStop's digital revenue grew from $190 million in 2011 to more than $600 million in 2012.[40]

In 2010, GameStop acquired Kongregate, a San Francisco-based website for browser-based games.[41][42] In 2017, it was sold for $55 million.[43]

In 2011, GameStop acquired Spawn Labs and Impulse in separate transactions.[44][45] Spawn Labs was a developer of technology that allowed users to play video games that were run remotely on machines in data centers rather than their personal computer or console. Impulse was a digital distribution and multiplayer video game platform acquired from Stardock, and renamed GameStop PC Downloads. Under the ownership of GameStop, the service was redesigned and sold games that use other platforms such as Steam while also selling games that use its own proprietary DRM solution, Impulse:Reactor.[44] GameStop shut down both PC Downloads and Spawn Labs in 2014.[46]

In 2012, GameStop acquired BuyMyTronics, a Denver-based online market place for consumer electronics.[47]

In October 2012 at Grapevine Mills in Dallas, GameStop introduced GameStop Kids, a pop-up retail concept. The brand, which had 80 locations in shopping malls during the Christmas and holiday season, focused on children's products, and carried only games rated "Everyone" by the ESRB, along with merchandise of popular franchises aimed towards the demographic.[48][49]

In October 2012, GameStop acquired a 49.9% ownership interest in Simply Mac, a Salt Lake City-based Apple authorized reseller and repairer founded in 2006. GameStop acquired the remaining 50.1% of ownership in November 2013. GameStop tried to target areas for potential new Simply Mac locations in smaller markets that did not have an existing Apple Store within a reasonable driving distance.[50][51][52] In January 2017, GameStop closed many Simply Mac locations. The chain had as many as 70 locations at the time of the announcement.[53][54] In 2019, GameStop divested Simply Mac; at that time it had 43 stores.[55][56]

In November 2013, GameStop acquired Spring Mobile, a Salt Lake City-based retailer of AT&T-branded wireless services.[57] It acquired 163 RadioShack locations in February 2015.[58] In July 2015, it acquired Geeknet.[59] All GameStop stores in Puerto Rico were shut at the end of March 2016, citing increased rates of government taxes.[60] On August 3, 2016, GameStop acquired 507 AT&T store chains in plans to diversify into new businesses and less dependent on the video game market.[61]

Decline (2016–present)

Changes in market conditions

The market for physical game media has been in a state of decline due to downloadable games on services such as Xbox Live, PlayStation Network, Nintendo eShop, and Steam.[62][63] This has resulted in a decline in sales at GameStop. In 2017, GameStop reported a 16.4% drop in sales for the 2016 holiday season, but expressed optimism in its non-physical gaming businesses.[64][65]

In February 2017, it was revealed that GameStop enforced, on all of its retail employees, a program known as Circle of Life. The policy itself was made to ensure that each employee would allow a certain percentage of their sales to pre-orders, rewards cards, used games, or have a customer trade in a game.[66] Upon revelation of the policy, many current and former GameStop employees revealed stories of how the policy has led to them lying to customers. Many more claimed that the policy had led to poor working conditions and emotional distress.[67] Later that month, GameStop reformed the program to solely focus on the store as a whole instead of the previous individual employee basis, though still maintaining a heavy emphasis on the individuals' performance to maintain strong store metrics.[68]

Financial losses

Shares of GameStop stock fell 16% in 2016.[69] On February 28, 2017, shares dropped an additional 8% following Microsoft's announcement of its Xbox Game Pass service.[70] Following these reports, GameStop announced it would close over 150 stores in 2017 and expand its non-gaming business.[71] On the same day, however, GameStop said it planned to open 65 new Technology Brand stores and 35 Collectibles stores due to a 44% and 28% increase in sales, respectively.[72] GameStop's total revenue fell 7.6% to $3.06 billion in the quarter ended February 2, 2018.[73]

Business Insider described GameStop's investment in Spring Mobile as a failure, with estimates that the company spent $1.5 billion on acquisitions on Spring Mobile and store locations, but only gained $700 million from the sale of Spring Mobile to Prime Communications in 2018, leaving them $800 million in debt.[74]

In late June 2018, GameStop confirmed talks of a possible sale, with Sycamore Partners, a private equity firm, the most likely buyer,[75][76] with a target deal expected by February 2019.[77] However, on January 29, 2019, GameStop reported it had stopped looking for a buyer for the company, due to a "lack of available financing on terms that would be commercially acceptable to a prospective acquirer", and was looking for other actions to help re-establish its financial ground.[78] Shares dropped 27% to a 14-year low immediately following this announcement.[79][80]

The financial results for 2018 showed the biggest loss in GameStop company history.[81] For the 52-week period ending on February 2, 2019, GameStop reported a record-breaking net loss of $673 million.[73] This was a change from the net profit of $34.7 million in the previous year.[73] The net sales for fiscal year 2018 were down 3% year-on-year to $8.29 billion.[82] The company also eliminated its dividend.[83][84]

Management changes

After being on medical leave since November 2017 due to reoccurrence of a brain tumor, J. Paul Raines resigned from GameStop on January 31, 2018, and died on March 4, 2018.[85] DeMatteo, GameStop's executive chairman stepped in as interim chief executive officer.[86] On February 6, 2018, the company announced Michael K. Mauler as CEO and member of the board of directors.[87] On May 11, 2018, Mauler resigned due to "personal reasons" and chairman Dan DeMatteo was named interim CEO. Mauler did not take any severance package or separation benefits.[88] On May 31, 2018, GameStop named Shane Kim as interim CEO.[89] Kim was replaced by George Sherman in March 2019.[90][91][92] On March 12, 2020, it was announced that a group of shareholders including Hestia Capital Partners LP and Permit Capital Enterprise Fund LP sent a "threat" letter to the Grapevine, Texas, company's board, urging it to appoint a stockholder representative as a director.[93]

Turnaround efforts

In July 2019, GameStop partnered with an outside design firm, R/GA, to put forth plans to revamp stores to focus on competitive gaming and retrogaming, and to introduce new ways for customers to try games before buying them.[94][95] Each concept store is expected to be mutually exclusive.[citation needed]

Interior of a store in 2019

A leaked email revealed on July 31, 2019, indicated that 50 employees, including district and regional managers,[96] would be laid off as a result of reorganization efforts.[97] In August 2019, GameStop laid off over 120 people, including about half of the staff of Game Informer, as part of its "GameStop Reboot initiative".[98]

In August 2019, Michael Burry's investment firm Scion Asset Management sent a letter to GameStop executives urging the company to engage in a $238 million stock buyback. The letter also revealed that Scion owned approximately 2,750,000 shares, or about 3.05% of GameStop. The stock price of GameStop, which had been in steady decline in share price since late January 2019, spiked roughly 20% after Burry revealed that he was buying the stock in an interview with Barron's. In the interview, Burry explained that both Sony and Microsoft would enter the next console generation with a physical disc drive and therefore likely extend the longevity of GameStop. He also noted that the company's balance sheet was in good condition.[99][100] In December 2019, GameStop announced that it spent $178.6 million to buy 34.6 million shares, or 34% of the shares outstanding, at an average price of $5.14 per share.[101] In May 2020, Burry lowered his stake in GameStop.[102]

After reporting that it had missed analysts' expectations during the 2nd quarter of the fiscal year 2019 ending August 2019, as reported in September 2019, GameStop announced that it was planning to close about 180–200 underperforming stores of the 5,700 it had worldwide in the short term, along with developing metrics to evaluate other potential closures over the next two years.[103] In March 2020, four members of GameStop's Board of Directors - Dan DeMatteo, Gerald Szczepanski, Larry Zilavy, and Steve Koonin - stepped down and were replaced by Reggie Fils-Aimé, Bill Simon and J.K. Symancyk as part of the company's effort to turn around the business.[104]

COVID-19 pandemic

Government efforts to slow the spread of COVID-19 required GameStop to close the physical operation of all of its 3,500 stores from roughly March to May 2020, though not without some controversy in the early stages. Throughout this time, it continued with online and curbside sales. Sherman and the board of directors took a 50% pay cut while other executives took a 30% cut to offset losses.[105] While digital sales grew by 519%, its retail dropped by more than 30% in the same period from the prior year, and the chain reported a US$165 million loss in contrast to a US$6.8 million for the same quarter in 2019. However, with the Xbox Series X and PlayStation 5 still planned for release in the latter part of 2020, Sherman expected to be able to recover from these losses.[106]

In mid-March 2020, GameStop faced criticism for its response to the COVID-19 pandemic in North America, with employees and social media users accusing the company of placing its business ahead of the safety of its staff and customers, in order to capitalize on an influx of video game purchases and related products for entertainment during the pandemic and related lockdowns.[107][108][109] GameStop stated that it would suspend in-store events (including midnight launches) and the use of demo stations, perform additional cleaning, and structure lines and limit store capacity to enforce physical distancing.[109] To prevent enlarged crowds for two high-profile video game releases on March 20 — Animal Crossing: New Horizons and Doom Eternal, GameStop announced that it would begin selling Doom Eternal in its stores a day ahead of its official release date.[110]

Polygon reported on March 17 that several stores in the San Francisco area had remained open, seemingly in violation of a stay-at-home order issued by Bay Area counties that restricts non-essential business. Several employees told Polygon and Vice that they did not receive additional cleaning supplies that were to be provided by corporate, requiring them to purchase them on their own and request reimbursement.[107][111][109]

A memo obtained by Kotaku on March 19 indicated that GameStop saw itself as an essential business because some of its technology products are relevant to enhancing remote work, required in many cases during the pandemic. GameStop reiterated the safety measures that it had put in place, and also announced that it would reduce store hours and suspend all trade-ins until at least March 29, 2020, and offer curbside pickup.[112][111] An employee of a GameStop store in Athens, Georgia (which was shut down on March 20 by order of the police to comply with a similar order in Athens-Clark County) disputed the argument, saying that the high-end, gaming-oriented peripherals (such as keyboards and mice) sold at GameStop were not necessarily essential for remote work, and that cheaper alternatives were readily available at stores allowed to remain open, such as Walmart.[108]

California had announced a state-wide stay-at-home order on March 19; while GameStop had originally stated to its stores it was an essential retail business, by March 20 GameStop instead decided to close down its California branches, while keeping most other nationwide stores open.[113][108] Following similar stay-at-home orders in New York and Illinois over the following days, GameStop announced that it would close all locations effective March 22, with selected locations continuing to offer contact-free curbside pickup (where an employee, wearing either gloves or a bag over their hands, would slip the customer's order through the front door, remaining behind the glass)[114] and home delivery.[115] In early April 2020, a location in Dorchester, Boston received a nuisance citation by local police, who deemed the curbside pickup a violation of the Massachusetts stay-at-home order. GameStop subsequently ceased offering curbside pickup in the state.[114][116]

GameStop's Canadian subsidiary EB Games faced similar criticism on March 20 as well, as morning lineups for the new Animal Crossing and Doom games at a Toronto location induced large public gatherings discouraged by officials. The city's public health chief Eileen de Villa stated that the gathering did not "line up with what we expect from those in our community who are interested in protecting and strengthening our community". MayorJohn Tory accused the company of "plac[ing] commerce above the public interest", while Premier of OntarioDoug Ford stated that "everyone in this province has a responsibility to make sure we protect each other and I am very, very disappointed in the store owner that would do this". EB Games later announced that it would close all Canadian stores on March 21.[117]

On October 8, 2020, GameStop announced an agreement with Microsoft to migrate backend systems to Microsoft 365 platforms including Dynamics 365, also including in-store usage of Microsoft Surface products by employees.[118][119] It was later reported that this agreement would also include revenue sharing on all digital game purchases for Xbox Series X and S for each product sold by the retailer, although the exact percentage of this share was not disclosed.[120]

January 2021 short squeeze

Main article: GameStop short squeeze

In January 2021, a short squeeze resulted in a 1,500% increase in GameStop's share price over the course of two weeks, reaching an all-time intraday high of US$483.00 as of January 29, 2021[update], on the New York Stock Exchange.[121][122] This effect was mainly attributed to a coordinated effort by the Reddit community r/wallstreetbets, a subreddit dedicated to stocks with high market risk.[121][123] A surge in the stock price in extended-hours trading occurred after Elon Musk made a post on Twitter that included "Gamestonk!" (in reference to r/wallstreetbets) and a link to the community.[124]Matt Levine has compared the situation to the 2012 "short squeeze" that the SEC charged Philip Falcone with.[125]

In February 2021, GameStop announced that its finance chief Jim Bell, appointed in June 2019, would leave the company on March 26, 2021. Though no official reason was given for Bell's departure, the company said that it did not have to do with a disagreement with the company or its operations.[126][127][128]

In April 2021, George Sherman announced that he will step down as CEO of GameStop by July 31, 2021.[129][130][131][132] Also in April 2021, Ryan Cohen, founder of Chewy and a large GameStop shareholder, was named chairman, effective in June 2021.[133][134][135] On June 9, 2021, GameStop appointed former Amazon executives Matt Furlong and Mike Recupero as CEO and CFO respectively.[136] Furlong took over the position of CEO from Sherman on June 21, 2021.[136]

NFT Platform

On May 26, 2021, GameStop announced that it is working on a non-fungible token (NFT) platform creating a token that is based on blockchain Ethereum technology.[137][138] As Business Insider says: "GameStop is building an NFT platform as part of an ambitious plan to transform itself into the Amazon of gaming."[139]


As of January 30, 2021, the company operated 4,816 stores including 3,192 in the United States, 253 in Canada, 417 in Australia and 954 in Europe.[1]

Game Informer

Game Informer is a magazine owned by GameStop, Inc. and primarily sold through subscriptions which can be purchased at GameStop locations.[140] A subscription to the magazine is included for members of GameStop's PowerUp Rewards Pro loyalty program.[141]


GameStop provides its customers either cash or trade credit in exchange for customers' unwanted video games, accessories, and tech.[142] The used video game trade-ins have twice the gross margins of new video game sales.[143] Some video game developers and publishers have criticized GameStop for its practices, as they receive no share of the revenue from the sale of used games. GameStop responded to these criticisms in 2009 by stating that 70% of store credit generated by game trade ins was used to purchase new rather than used games, generating close to $2 billion in annual revenue.[144]

GameStop TV

GameStop TV is the in-store television network run internally by GameStop, with non-endemic sales in partnership with Playwire Media. GameStop TV features programming targeted to consumers shopping in GameStop stores. Each month brings content segments about upcoming video game releases, exclusive developer interviews, and product demonstrations.[145]

Pre-order bonuses

Game publishers obtain more pre-orders by including exclusive in-game or physical bonuses, available only if the player pre-ordered the game. Bonuses typically include extras such as exclusive characters, weapons, and maps. For example, GameStop included an additional avatar costume for Call of Duty: Black Ops when it was released in November 2010,[146] and a pictorial Art-Folio for Metroid: Other M.[147] Soundtracks, artbooks, plushies, figurines, posters, and T-shirts have also been special bonuses.

GameTrust Games

In January 2016, GameStop announced a partnership with Insomniac Games with its 2016 title Song of the Deep. GameStop executive Mark Stanley said the concept was to help the chain have more direct communication with players, and would expect to expand out to other similar distribution deals with other developers if this one succeeds.[148] In April 2016, GameStop created the GameTrust Games publishing division to serve as a publisher for mid-sized developers. In April 2016, GameTrust Games announced it was working with Ready At Dawn, Tequila Works, and Frozenbyte to prepare more titles.[149]

See also


  1. ^ abcde"GameStop Corp. 2020 Form 10-K Annual Report". U.S. Securities and Exchange Commission.
  2. ^ ab"GameStop | 2021 Fortune 500". Fortune. Retrieved September 3, 2021.
  3. ^Williams, Leah. "EB Games Launches Zing Marketplace, AKA Nerdy Gumtree". Kotaku. Pedestrian Group. Retrieved September 8, 2021.
  4. ^Manharjoshi (February 1, 2021). "Decoding the GameStop Scene-2". Medium.
  5. ^Cain, Áine (July 25, 2019). "4 retro video game and software stores that have been deleted from malls across America". Business Insider.
  6. ^Bounds, Jeff (July 1, 2010). "The Ross Perot Factor". American City Business Journals. Archived from the original on September 10, 2014.
  7. ^ abcdefg"GameStop Corp. History". Funding Universe.
  8. ^ abcJones, Kathryn (August 26, 1994). "Company News; Two Software Peers Combine Their Specialties". The New York Times.
  9. ^"Babbage's Inc. merging with Software Etc". The Baltimore Sun. August 26, 1994.
  10. ^"NeoStar Retail Group Inc". The Wall Street Journal. January 31, 1995.
  11. ^Steve Brown (October 24, 1995). "NeoStar moving to Grapevine". The Dallas Morning News.
  12. ^"NeoStar Merges Units And Ousts Executives Amid Weak Quarter". The Wall Street Journal. May 24, 1996.
  13. ^Tejada, Carlos (November 12, 1996). "NeoStar to Stop Stocking Stores, Plans Their Sale". The Wall Street Journal.
  14. ^Kezar, Korri (May 3, 2016). "GameStop co-founder retiring next month". American City Business Journals.
  15. ^"COMPANY NEWS; BOOKSELLER TO BUY BABBAGE'S ETC. FOR $215 MILLION". Bloomberg News. October 7, 1999 – via The New York Times.
  16. ^Quick, Rebecca (October 7, 1999). "Barnes & Noble Agrees to Purchase Babbage's Chain Owned by Its Chief". The Wall Street Journal.
  17. ^Quick, Rebecca (May 8, 2000). "Barnes & Noble Makes Another Play in Video Games --- Funco Purchase Wagers That Future Growth Action Will Be in That Industry". The Wall Street Journal.
  18. ^"GameStop Corp. 2002 Form 10-K Annual Report". U.S. Securities and Exchange Commission.
  19. ^ORLAND, KYLE (August 2, 2019). "Why the gaming world will be worse once GameStop is gone". Archived from the original on January 27, 2021.
  20. ^Blessing, Kelly (August 7, 2012). "GameStop Magazine Growth Vaults It Past Better Homes & Gardens". Bloomberg News. Archived from the original on September 10, 2014.
  21. ^"GameStop Corp. Form S-4 Annual Report". U.S. Securities and Exchange Commission. April 26, 2006.
  22. ^"GameStop IPO up 12%". CNN. February 13, 2002.
  23. ^Trachtenberg, Jeffrey A. (October 5, 2004). "Barnes & Noble Pares GameStop". The Wall Street Journal.
  24. ^Ball, Jeffrey (April 19, 2005). "GameStop to Buy Videogame Firm For $1.44 Billion". The Wall Street Journal.
  25. ^"Blockbuster Reaches Agreement to Sell Rhino Video Games to GameStop" (Press release). PR Newswire. January 5, 2007 – via Houston Chronicle.
  26. ^Ransom-Wiley, J. (January 8, 2007). "Confirmed: Rhino sold to GameStop". Engadget.
  27. ^ ab"Draw Another Circle, LLC Adds MovieStop To Its Portfolio Of Companies To Create A Family Of Specialty Entertainment Retailers". PR Newswire. October 31, 2014. Archived from the original on June 22, 2015.
  28. ^"Tully & Holland advises GameStop in the divestiture of its MovieStop division". Tully & Holland. January 18, 2012. Archived from the original on March 8, 2015. Retrieved September 8, 2015.
  29. ^Gruenwedel, Erik (November 3, 2014). "MovieStop Acquired by Hastings Entertainment Owner". Home Media Magazine. Archived from the original on November 24, 2015.
  30. ^Brickley, Peg (June 13, 2016). "Hastings Entertainment, MovieStop File for Bankruptcy". The Wall Street Journal. ISSN 0099-9660. Archived from the original on November 8, 2020.
  31. ^Kitchen, Michael (March 31, 2008). "GameStop to acquire Norway's Free Record Shop". MarketWatch.
  32. ^ ab"Gamestop names new CEO, Fontaine remains chairman". Reuters. August 29, 2008.
  33. ^Snow, Jean (October 2, 2008). "GameStop Acquires French Retailer Micromania". Wired.
  34. ^Gallagher, Dan (October 1, 2008). "GameStop to buy French video game retailer". MarketWatch.
  35. ^Grace, Kerry E. (October 1, 2008). "GameStop to Buy French Videogame Retailer". The Wall Street Journal.
  36. ^Kennedy, John (November 9, 2009). "GameStop acquires stake in JOLT Online". Silicon Republic.
  37. ^Kehoe, Ian (November 8, 2009). "Collins sells stake in Jolt games". Business Post.
  38. ^ abKezar, Korri (November 14, 2017). "GameStop names interim leader as CEO is treated for illness". American City Business Journals.
  39. ^Halkias, Maria (March 5, 2018). "Former GameStop CEO Paul Raines, known for his personable leadership style, dies at 53". Dallas Morning News.
  40. ^HEID, JASON. "Breakfast With: J. Paul Raines of GameStop". D Magazine. Archived from the original on November 24, 2020.
  41. ^Wingfield, Nick (July 28, 2010). "GameStop to Acquire Online Distributor". The Wall Street Journal.
  42. ^"GameStop Acquires Social Gaming Site Kongregate". TechCrunch. July 27, 2010.
  43. ^Takahashi, Dean (June 20, 2017). "MTG buys GameStop's mobile game publisher Kongregate for $55 million". VentureBeat.
  44. ^ ab"GameStop Announces Acquisition of Spawn Labs and Agreement to Acquire Impulse, Inc" (Press release). Business Wire. March 31, 2011.
  45. ^Jenkins, David (April 1, 2011). "GameStop to acquire Stardock's Impulse download service". Archived from the original on February 2, 2021.
  46. ^Grubb, Jeff (March 27, 2014). "GameStop closes its game-streaming division — will focus on PlayStation Now". VentureBeat.
  47. ^Abril, Danielle (August 16, 2013). "How DFW's new Apple retailer could help GameStop grow". American City Business Journals.
  48. ^Thompson, Steven R. (October 25, 2012). "GameStop to debut new GameStop Kids stores". American City Business Journals. Archived from the original on October 29, 2012.
  49. ^"80 Holiday 'GameStop Kids' Stores Coming to Mall Near You". PC Magazine. Archived from the original on January 11, 2019.
  50. ^Marum, Anna (April 9, 2015). "GameStop's Simply Mac buys The Mac Store in continued expansion effort". The Oregonian. Archived from the original on January 11, 2019.
  51. ^"GameStop-owned Simply Mac goes where Apple stores won't". Dallas Morning News. August 16, 2013. Archived from the original on April 12, 2019.
  52. ^KASKOVICH, STEVE (April 22, 2014). "GameStop to ramp up expansion of wireless, Apple product stores". Fort Worth Star-Telegram. Archived from the original on April 13, 2019.
  53. ^Miller, Chance (January 19, 2017). "Apple Authorized Reseller Simply Mac closing multiple locations around the United States this month". 9to5Mac.
  54. ^"Simply Mac stores closing amid apparent corporate restructuring". AppleInsider. January 19, 2017. Archived from the original on November 26, 2020.
  55. ^"Cool Holdings to Buy Simply Mac from GameStop As It Executes Expansion Plans" (Press release). PR Newswire. May 9, 2019.
  56. ^Arrojas, Matthew (January 23, 2020). "South Florida company owes GameStop millions after missing payment on an acquisition deal". American City Business Journals.
  57. ^Abril, Danielle (July 16, 2014). "GameStop acquires 19 stores for Spring Mobile expansion". American City Business Journals.
  58. ^Hals, Tom (February 26, 2015). "GameStop Nabs 163 RadioShack Leases for Spring Mobile Push". Reuters. Archived from the original on January 27, 2021.
  59. ^"GameStop Completes Acquisition of Geeknet" (Press release). GameStop. July 17, 2015.
  60. ^Makuch, Eddie (January 11, 2016). "Gamestop Closing All Puerto Rico Stores Very Soon". GameSpot. Archived from the original on November 8, 2020.
  61. ^Palmeri, Christopher (August 2, 2016). "GameStop Acquires 507 AT&T Stores in Diversification Plan". Bloomberg News.
  62. ^Bishop, Sam (January 12, 2017). "The physical gaming market declined in the UK last year". Gamez Publishing. Archived from the original on January 16, 2017. Retrieved January 13, 2017.
  63. ^Calvin, Alex (January 5, 2017). "ERA: 2016 physical games revenue down 16.4% year-on-year, but digital up 12.1%". Archived from the original on January 16, 2017. Retrieved January 13, 2017.
  64. ^Kezar, Korri (January 13, 2017). "No reindeer games: GameStop posts 16 percent holiday sales drop". American City Business Journals. Archived from the original on January 15, 2017.
  65. ^"GameStop Reports 2016 Holiday Sales Results" (Press release). GlobeNewswire. January 13, 2017.
  66. ^Schreier, Jason (February 1, 2017). "New GameStop Program Leads Employees To Lie To Customers". Kotaku. Archived from the original on March 1, 2017.
  67. ^Schreier, Jason (February 3, 2017). "'We Are All Scared For Our Jobs': GameStop Employees Share Their Circle Of Life Stories". Kotaku. Archived from the original on March 1, 2017.
  68. ^Schreier, Jason (February 24, 2017). "Sources: GameStop Changes Controversial Circle of Life Program". Kotaku. Archived from the original on February 27, 2017.
  69. ^Bary, Emily (January 13, 2017). "Videogame Sales Are Fading and It's Crushing GameStop". Barron's. Archived from the original on January 13, 2017.
  70. ^Weinberger, Matt (February 28, 2017). "GameStop shares sank 8 percent on Tuesday after Microsoft unveiled a new attack on the used game business". Business Insider. Archived from the original on March 3, 2017.
  71. ^Armental, Maria (March 23, 2017). "GameStop Closing At Least 150 Stores Amid Sales Decline". The Wall Street Journal. Archived from the original on March 23, 2017.
  72. ^Molina, Brett (March 24, 2017). "GameStop closing 150 stores as it shifts business focus". USA TODAY. Archived from the original on June 2, 2020.
  73. ^ abc"GameStop Reports Fourth Quarter and Fiscal 2018 Results and Provides Fiscal 2019 Outlook" (Press release). GlobeNewswire. April 2, 2019.
  74. ^Gilbert, Ben (January 23, 2020). "The world's biggest video game retailer, GameStop, is dying: Here's what led to the retail giant's slow demise". Business Insider. Archived from the original on January 30, 2021.
  75. ^Noto, Anthony (June 19, 2018). "GameStop is for sale and Sycamore is a likely buyer". American City Business Journals. Archived from the original on January 11, 2019.
  76. ^Fingas, Jon (June 19, 2018). "GameStop confirms buyout talks as downloads take their toll". Engadget. Archived from the original on June 22, 2018 – via MSN.
  77. ^Lenihan, Rob (January 4, 2019). "GameStop Climbs on Report P/E Firms Are Bidding for the Videogame Retailer". Archived from the original on January 6, 2019.
  78. ^Crecente, Brian (January 29, 2019). "GameStop Just Gave Up On Trying to Sell Company". Variety. Archived from the original on January 29, 2019.
  79. ^Garber, Jonathan (January 29, 2019). "GameStop crashes to 14-year low after board terminates plans to sell the company (GME)". Business Insider. Archived from the original on January 30, 2019.
  80. ^Sun, Leo (January 31, 2019). "3 Reasons GameStop Failed to Attract Buyers". The Motley Fool.
  81. ^Sinclair, Brendan (April 21, 2019). "GameStop posts $673m full-year loss". Archived from the original on April 21, 2019. Retrieved April 21, 2019.
  82. ^Makedonski, Brett (April 2, 2019). "GameStop is losing so much money". Destructoid.
  83. ^Villasanta, Arthur (June 4, 2019). "GameStop Stock Drops 30% As Video Game Shop Eliminate Dividends". International Business Times.
  84. ^Thomas, Patrick (June 4, 2019). "GameStop Eliminates Dividend, as Sales Fall". The Wall Street Journal.
  85. ^Halkias, Maria (March 3, 2018). "Former GameStop CEO Paul Raines, known for his personable leadership style, dies at 53". The Dallas Morning News. Archived from the original on June 12, 2018.
  86. ^Halkias, Maria (February 5, 2018). "GameStop CEO Paul Raines resigns from board due to illness". Dallas Morning News. Archived from the original on January 11, 2019.
  87. ^Assis, Claudia. "GameStop names Michael Mauler its new CEO". MarketWatch. Archived from the original on February 24, 2020.
  88. ^Hayes, Matthew (May 11, 2018). "GameStop CEO Unexpectedly Resigns". Archived from the original on February 24, 2020. Retrieved May 11, 2018.
  89. ^"GameStop Reports First Quarter Fiscal 2018 Results" (Press release). GameStop. May 31, 2018. Archived from the original on September 24, 2020.
  90. ^Cherney, Max A. "GameStop names new CEO". MarketWatch. Archived from the original on November 27, 2020.
  91. ^Al-Muslim, Aisha (March 21, 2019). "GameStop Names New CEO". The Wall Street Journal. ISSN 0099-9660. Archived from the original on January 27, 2021.
  92. ^Womack, Brian (March 21, 2019). "GameStop names retail veteran as new CEO at challenged retailer". American City Business Journals. Archived from the original on January 27, 2021.
  93. ^Driebusch, Corrie (March 12, 2020). "GameStop Under Renewed Pressure from Unhappy Investor Group". The Wall Street Journal. Archived from the original on January 27, 2021.
  94. ^Wilds, John (July 16, 2019). "GameStop to Create New Store Concept, Offer Retro Gaming". IGN. Archived from the original on November 8, 2020. Retrieved January 27, 2021.
  95. ^Makuch, Eddie (July 17, 2019). "GameStop Is Testing Much Different Store Layouts, Including Retro-Focused Ones". GameSpot. Archived from the original on November 8, 2020. Retrieved January 27, 2021.

Center number phone distribution gamestop


Gamestop 251 Market St Winchester, VA - (540)535-1549

Gamestop phone number is (540)535-1549. Gamestop Adress, Gamestop Phone Number, Gamestop Directions, Gamestop Postal Code, Gamestop Working Hours, Gamestop Contact Information.

Gamestop - 251 Market St, Ste 3B-4, Winchester, VA

Gamestop in Winchester, VA -- Get driving directions to 251 Market St, Ste 3B-4 Winchester, VA 22603. Add reviews and photos for Gamestop. 540-535-1549.

GameStop - Winchester, VA (Virginia) - (540)535-1549... | 411

GameStop at 251 Market St in Winchester, VA. Read about, contact, get directions and find other Video Games. GameStop. (540)535-1549. 251 Market St Winchester, VA 22603-4769.

Gamestop Ranson WV, Hours & Locations

Gamestop Ranson WV locations, hours, phone number, map and driving directions. 251 Market St, Winchester VA 22603 Phone Number:(540) 535-1549.

GameStop - Winchester, VA - 251 Market... | Hours & Map by HoursMap

Phone: (540)535-1549. GameStop is a family of specialty retail brands that makes the most popular technologies affordable and simple. We are a global retailer of multichannel video game, pop culture collectibles, consumer electronics and wireless services, operating more than 7,200 stores in 14...

GameStop 251 Market St Winchester, VA Video Games - MapQuest

Get directions, reviews and information for GameStop in Winchester, VA. (540)535-1549.

Gamestop | Winchester, VA 22603 | Games

Gamestop. Find business information, reviews, maps, coupons, driving directions and more. Share Business. Gamestop. 251 Market St, Ste 3B-4 Winchester, VA 22603. Write a Review. (540)535-1549. CLOSED - Opens at 10:00 AM.

Gamestop - Videos & Video Game Rental - Rutherford Crossing... - Yelp

2 reviews of Gamestop "Rutherford Crossing is one of the only 2 Gamestops I go to. Tim is super helpful and he always tries to get you squared away with as much info about the product as possible." Rutherford Crossing Winchester, VA 22603. (540)535-1549.

Rutherford Crossing | GameStop

website. Verizon The Wireless Center. 540.409.4973. website. GameStop. 540.535.1549. website. Nibblins Edibles and Gifts. 540.535.0787.

Free Fortnite Merry Mint Axe Pickaxe being granted... | Fortnite Insider

These cards were being handed out at GameStop stores with a code at the back of the card. For those who received the Merry Mint Axe code a few days ago, they simply had to go to a GameStop store and ask for the card with the code on it.

New GME Nevada Fulfillment Center, GameStop Blackout (AMC Bullish Af)

GameStop located in Shepherdsville, KY

Infofree Sales Leads

What people say
about GameStop

0 Reviews

Share your thoughts about this business

Be the first to review GameStop!

Your review is successfully submitted.

Your review could not be submitted at this time. Please check your fields for any errors and try again.

Type of Business

Videos Music & Games Retail Stores

Years in Business

10 or More Years

Annual Revenue

$2.5 to 5 Million

Number of Employees

5 to 9

Bullitt County / Eastern Time Zone

GameStop is classified under videos music & games retail stores and has been in business for 10 or more years. With an annual income of $2.5 to 5 million this business employs 5 to 9 associates. GameStop is a public business. GameStop is located in Shepherdsville, KY.

Credit Rating

100 / Excellent

Credit Capacity


in Business

10 or More Years

You may also be interested in

Area competitors to GameStop


05:00 AM to 12:00 AM


05:00 AM to 12:00 AM


05:00 AM to 12:00 AM


05:00 AM to 12:00 AM


05:00 AM to 12:00 AM


Executives found at GameStop

Patrick Sweetall

Vice President

972 Conestoga Pkwy
Shepherdsville, KY 40165


Emily Greer

Executive Officer

972 Conestoga Pkwy
Shepherdsville, KY 40165


Rhonda Schneider

Executive Officer

972 Conestoga Pkwy
Shepherdsville, KY 40165


Jason Erb


972 Conestoga Pkwy
Shepherdsville, KY 40165


Michael Mauler


972 Conestoga Pkwy
Shepherdsville, KY 40165


Barbara Brown

Other Contacts

972 Conestoga Pkwy
Shepherdsville, KY 40165


If You're in the Area

Businesses near GameStop

Other business

Jom Pharmaceutical Services

925 Conestoga Pkwy
, 00000
Line of business: Pharmaceutical Products Wholesale



Other business

Meyer Plumbing

147 Seneca Ct
, 00000
Line of business: Plumbing Heating & Air Conditioning Contractors



Other business

Jefferson Gun Club

147 Seneca Ct
, 00000
Line of business: Membership Organizations



Other business

The Coaches Academy

131 Seneca Ct
, 00000
Line of business: Business Management



Other business

Moore Family Farm

120 Iroquois Ct
, 00000
Line of business: Crop Production



Other business

Burton Family Farm

110 Cherokee Ct
, 00000
Line of business: Crop Production



Other business

Senior Insurance Service

142 Wyandot Ct
, 00000
Line of business: Insurance Agents Brokers & Service



Other business

Lowe's Home Improvement

800 Conestoga Pkwy
, 00000
Line of business: Home Centers



Other business

Riverview Opportunity Center

383 High School Dr
, 00000
Line of business: Elementary & Secondary Schools



Lines of Business

Standard Industrial Classification

System for classifying industries by a four-digit code

  • Videos Music & Games Retail Stores
  • Used Video Games Stores
  • Hobby Toy & Game Stores
  • Computer Software Retail Stores

North American Industry
Classification System (NAICS)

Classification of businesses by type of economic activity

  • Used Merchandise Stores
  • Hobby Toy and Game Stores
  • Electronics Stores


Now discussing:

GameStop Headquarters

From: Joseph Elrefaie
Sent: Sunday, December 20, 2020 9:10 AM
To: [email protected]
Cc: Elrefaie, Joseph (Consumer Foods) ; Joseph Elrefaie
Subject: Re: Your order has arrived!

Caution – External Email Message
Dear Customer Service,
FYI, I have been holding on your Customer Service phone line for over 45 minutes.
I hope you can help me. On 5/28/2020, I bought Online one of your Steel Series Arctis 9X Xbox Headsets. Great headset. Unfortunately, a month ago it stopped charging or turning on. We called Steel Series and they tried to help us reset it. Nothing worked. They checked the serial number and they said the unit is still under a 1 year warranty. Unfortunately, since we did not buy it directly from them, they can’t help us with repair or replacement. They said that we should contact GameStop. You will be able to help is with the repair or replacement. They said that they can only work with GameStop for any repair or replacement needed.
Could you please let us know what we need to do so you can repair or replace the unit. Please note that we do not have the original packaging. We can securely package it if that what your direct us to do. We can also take it to our local GameStop in Omaha is they are still open. Thank you for looking into our request.
Best wishes for a Happy and Safe Holidays Season and a Very Happy New Year to you and all your loved ones.
BTW, I am still holding on your phone line, now it is over an hour. So, I am going to hang up and hope to hear back from you. Thank you

Order Date: 5-28-2020
Order Number: 110000001126xxxx
Serial Number: 6148330527132003326

Best Regards,
402-980-xxxx (Cell & Text)
From: GameStop
Sent: Friday, June 5, 2020 2:46 PM
To: [email protected]
Subject: Your order has arrived!

Shop GameStop >

Order #: 1100000011265782
| Order date: May. 28, 2020

Your order has arrived!

Hi Joseph,
Your package with Xbox One Arctis 9X Wireless Gaming Headset and 1 other item is here! Thank you for shopping with GameStop!



Blast from the Past




Make sure to check all your doors, porches, decks, mailboxes, and the garage. If you live in an apartment, check your front desk or mailroom.

More Questions?

© 1999-2017 GameStop


Terms of Use | Privacy Policy


5205 5206 5207 5208 5209