World Of Warcraft: 10 Rarest Obtainable Hunter Pets
Being a Hunter in World of Warcraft gives the player two things: the easiest leveling experience, and another collectible in the form of Hunter pets. Each race has its own special hunter pet (boars for Orcs, hounds for Worgen) and these get the job done for the most part. But part of the MMO experience is showing off rare collectibles to other players, and there are a ton of rare hunter pets.
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Many of the rarest hunter pets WoWoffers require a detailed approach – often they only spawn under certain conditions or in specific areas. It's important to keep notes handy for each pet you want to tame just in case it has a specific taming method associated with it.
Updated July 21st, by Erik Petrovich: Tracking down WoW rare hunter pets to tame them can take an incredible amount of time. Knowing the exact locations of some of these mobs and understanding the taming process is essential to not wasting time. The use of various add-ons can help save a lot of time if the player doesn't want to constantly alt-tab out of the game. While add-ons can help a hunter find their quarry, it's ultimately up to a player's own skill and understanding of each tamable mob's requirements.
As with hunting for any kind of unique item in World of Warcraft, taming WoW rare hunter petscan be a very tedious, lengthy task. Many players will spend weeks, months, and even years for the chance to pick up some of the rarest. The addon scene in World of Warcraft is immense, and there's a number of helpful mods that make the task of expanding one's collection of rare hunter pets.
- The Hunter's Menagerie: This addon is an all-in-one tool for tracking, cataloging, and taming hunter pets throughout Azeroth. A must-have for the serious collector.
- Tamed: A similar addon to The Hunter's Menagerie but for World of Warcraft Classic. It shows information for every tamable mob in the game, including taming info.
- RareScanner: Scans the local area for rare mobs, treasures, and NPCs. Can be very useful for finding the pathing of tamable mobs.
10 Sabertrons, Available In Just One Color
- Expansion: Battle for Azeroth
- Zone: Stormsong Valley
- Taming: Learn Mechanical taming, must be a one-on-one fight
Sabertrons were notoriously difficult to tame in Battle for Azeroth because they were tied to a popular world quest. Now that fewer people are spending time in the Battle for Azeroth expansion, it's easier to acquire one of these WoW hunter pets – but it still has a few steps.
The Sabertron must not be damaged by anybody else during the fight, and the Hunter must have learned how to tame pets in the mechanical family. These are a relatively rare spawn and are only available in red, though other colors were available during the expansion's run.
9 Elegon, The Spirit Dragon
- Expansion: Shadowlands, but in Mists of Pandaria content
- Zone: Mogu'Shan Vaults Raid
- Taming: Learn Spirit Beast taming, available to Beast Mastery spec only
Elegon is the newest rare available for taming in Shadowlands. To tame this beast, the player must travel all the way back to Pandaria and face this boss in the Mogu'Shan Vaults raid. It's very solo-able, but still takes a good bit of time to complete.
For the first time, Hunters in Shadowlands can tame Cloud Serpents, but Elegon surprisingly does not count as one of these. It's under the Spirit Beast designation instead and is therefore only tamable by Beast Mastery Hunters.
8 The Argus Duskcloak Panthera
- Expansion: Legion
- Zone: Argus
- Taming: Use Fresh Talbuk Meat on a non-aggressive Panthera
The Duskcloak Panthera is the first beast listed here that requires specific steps to tame. While traveling Argus, hunters may get an exclusive rare drop called Fresh Talbuk Meat. The player must gather a few of these (they have about a 1% drop rate) then find this Panthera either at the Seat of the Triumvirate or in Krokuun.
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Then, the player must make sure they have no followers and make sure no other players are nearby to interfere with the taming process. Avoid getting aggro and use the Fresh Talbuk Meat on the Panthera and then attempt the tame. It will fail if you have aggro or don't aim the Fresh Talbuk Meat correctly.
7 Skarr and Karkin: The Dynamic Duo
- Expansion: Cataclysm
- Zone: Molten Front, Fireplume Peak
- Taming: Interrupt spells, wait 12 hours for next spawn
Skarr and Karkin are a rare panther and crab that spawn in the Molten Front. They spawn in the same locations but at different times, about 12 hours in between spawns on average. The hunter must go to the top of Fireplume Peak (a trial in and of itself) and then find the spawn points on the bottom right of the Fireplume Peak area.
Then, the taming process is pretty simple. They will cast spells that interrupt the tame, so be sure to disengage and silence the rare before continuing the tame. As long as it's completed, you'll have your very own red-eyed chromium beast!
6 The Stealthy Spirit Beast Lightning Paw
- Expansion: Legion, but in Vanilla content
- Zone: Duskwood
- Taming: Track Hidden and comb the zone, only tamable by Beast Mastery spec
Lightning Paw is one of the hardest rares to find not because of a weird location but because it is stealthed at all times. This blue ethereal fox has a chance to spawn all across Duskwood but especially in bushes with eyes. These are visible from far away and can be checked quickly with a flying mount.
This rare is considered a Spirit Beast and is only available to Beast Mastery Hunters. It's an easy tame but be sure to keep Track Hidden on for extra stealth detection.
5 Loque'Nahak, Tester of Patience
- Expansion: Wrath of the Lich King
- Zone: Sholazar Basin
- Taming: Camp is one of the many spawn locations in the zone, only tamable by Beast Mastery spec
Loque'Nahak is an infamous tamable beast from the Wrath of the Lich King expansion. It is on a very long respawn timer, making it a hotly contested tame, and can spawn all across Sholazar Basin. However, the tame itself requires no specific steps aside from finding the rare beast.
This beast-like many others is considered a Spirit Beast and must be tamed by a Beast Mastery Hunter. Be warned, though – many players have camped his spawn locations for months to no avail, so it might be a while to add Loque'Nahak to your collection.
4 The Tedious, But Beautiful, Gara
- Expansion: Warlords of Draenor
- Zone: Shadowmoon Valley
- Taming: Complex questline leads to tamable Gara, only for Beast Mastery spec
Gara the Spirit Beast is an extremely complicated tame, so much so that many hunters have never attempted the multi-part quest-chain-like requirements. It involves killing multiple other elites around the area, confronting the Void Lord Xan, and picking berries.
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However, once the prerequisites are met, the tame is incredibly easy for Beast Mastery hunters as Gara won't fight back at all.
3 Craft Your Very Own Iron Juggernaut
- Expansion: Mists of Pandaria
- Zone: Siege of Orgrimmar raid
- Taming: Find three items throughout the raid, combine them, and tame the summon
The Iron Juggernaut is a mechanical scorpion available in the Siege of Orgrimmar raid only. It's very solo-able nowadays and only requires the hunter to do two things: have the Mecha-Bond Imprint Matrix, allowing the taming of mechanicals, and go around the raid collecting items.
The Pile of Juggernaut Parts (from the Iron Juggernaut), Blackfuse's Power Core (from Siegecrafter Blackfuse), and a bucket of paint found on the ground in various places are all that's needed to craft this pet and subsequently tame it.
2 Give Fenryr A Better Home
- Expansion: Legion
- Zone: Halls of Valor dungeon
- Taming: Clear packs near the boss, solo Fenryr, then tame the "copy" inside his cave
Fenryr was an iconic enemy in Legion as a reference to the Nordic mythological beast Fenrir. The player must defeat Hymdall on their own and make it all the way into Fenryr's cave without dying to packs of mobs. Feign Death is essential for this tame.
The player must clear small packs of wolves near Fenryr, and then solo the boss. The player cannot directly tame the boss, instead, a tameable version of Fenryr will spawn inside of his cave if accomplished correctly.
1 Unbind the Felbound Wolf
- Expansion: Warlords of Draenor
- Zone: Tanaan Jungle
- Taming: Find Vial of Fel Cleansing by defeating Fel Rangari Anaara, apply to a Felbound Wolf to make it tamable
The Felbound Wolf is a rare spawning green-skinned wolf tamable in the Tanaan Jungle. The player must first find a Vial of Fel Cleansing which drops off of Fel Rangari Anaara, a rare spawn in Tanaan Jungle.
Once the Hunter has this vial, they must use it on a Felbound Wolf to apply a debuff, at which point it is tamable. Fel Rangari Anaara is a relatively difficult rare, though, so be sure to prepare for this fight ahead of time.
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Blizzard has finally announced a buff for Beast Mastery. This is whats happening with next week:
- Barbed Shot damage increased by %.
- Barbed Shot’s bleed damage now ignores the target’s armor.
- Cobra Shot damage increased by 25%.
It works out to roughly a % single target buff.
It doesnt fix any of the core issues that led us to this point, but its a band-aid for the time being. Performance will still be below Marksmanship in most cases, but the gap is smaller. We should be closer to the middle of the pack (except for multidot fights). Buffing Barbed Shot and Cobra Shot specifically shows theyd rather put the extra damage on the Hunter rather than the pet.
I also would have liked to see small buffs on all BM Azerite traits besides Primal Instincts, to help a bit with how poorly we scaled with the 5th ring compared to other specs. At the very least Serrated Jaws needs a buff. It was supposed to get a 40% buff in a hotfix a while back but it never went live for some reason. Its really a dead trait.
What the future holds for BM is going to depend a lot on the Azerite changes (which we know nothing about yet). Its potentially an opportunity to tweak classes and specs in another way, if its going to be something similar to an artifact tree where you unlock new passives and active abilities. In the meantime, this is probably all were going to get until then. If its not enough for you, then its time to pick up Marksmanship or Survival.
Beast Mastery should still be pretty good for Mythic+ in as long as you have the right traits. Ideally you want 1x Rapid Reload and 2x or 3x Primal Instincts. With this setup, you can pump out some pretty good, consistent trash damage (especially Reaping waves). For those still unaware, Rapid Reloads cooldown reduction applies to every target hit. That means a lot more Aspect of the Wild (with Primal Instincts) casts. Just remember to take off that Rapid Reload again before you raid.
P.S. The image is from the Hati questline coming in
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World of Warcraft players working their way through the latest expansion Shadowlands should be familiar with the ominous tower of Torghast by now. This roguelike-style dungeon tasks players with running through multiple floors and picking up powers along the way. A new event changes Torghast up, providing players with a big burly beast ally to help them clear their way through the Jailer’s tower.
When players zone into a Torghast wing, they’ll be offered four choices. Two of those will be their typical Torghast upgrades, but the other two will be marked with “Beasts of Prodigum.” These are special powers that give the player access to a beast. There are currently three allies: Valioc, who damages and silences nearby enemies, Nal’tari, who gives the player a ton of haste, and Horgul, who taunts and stuns enemies.
This means players can round out their party without having to team up with other people. Horgul, for instance, makes for a decent tank in a pinch, while Nal’tari is a support beast that makes the player much more of a threat.
For the rest of the Torghast run, the player will continue to get Beasts of Prodigum anima powers. This further shakes up the run, and means that the player has a pal. Even if the beast dies, they’ll come back after 20 seconds of channeling anima.
The Beasts of Prodigum event applies to the standard Torghast levels, which are currently useful for Soul Ash. Players can use Soul Ash to create their own legendaries. However, the Beasts will not appear in the new Twisting Corridors, which offers a powerful mount that can be used in the Maw when players complete its challenges.
Special Torghast events will rotate regularly, which should make the roguelike experience feel fresh. Future events include the Chorus of Dead Souls on Feb. 9, and Unbridled Darkness on March 9. For those who enjoy the Beasts of Prodigum, it’ll return on April 6.
Canines: WoW Battle Pets
Of wow locations beasts hall
This section is intended for players who are new to the game or class, have no intentions of raiding Mythic difficulty, or simply want a more straightforward way to play their specialization without being overwhelmed by the numerous priorities and active abilities that need to be taken into consideration for optimal play.
The Basics of Beast Mastery Hunter
Beast Mastery is a strong single-target spec. It is quite simple in its execution and it is an ideal spec for someone new to raiding, or just WoW in general. It also has powerful stacked-target cleave.
If you are completely new to Beast Mastery and need more information on the abilities available to you, you can check out our Spell Summary page.
Beast Mastery Hunter Spell Summary Page
Talent Choices of Beast Mastery Hunter
The talents listed below are selected either for ease of use, or for a more simple to understand gameplay style. Whilst in a number of cases there are alternatives on the tree that will provide more damage if played well, they create much more room to play incorrectly and reduce your performance. Due to this, treat this as a starting point and a primer.
If you are looking for the absolute best talents for Beast Mastery, which do not compromise on performance for ease of use, you can find a more in-depth analysis on our full talents page below.
Beast Mastery Hunter Talents and Builds Page
Stat Choices of Beast Mastery Hunter
The general single-target stat priority for a Beast Mastery Hunter is:
- Critical Strike;
While the stat priority for classes is normally the same for both the Easy Mode page and our full guide, subtle differences can still occur. If you want to see the full explanation of the stat priority, as well as the absolute top choices for the priority, head to our full stats page below.
Beast Mastery Hunter Stats Page
Single-Target Rotation of Beast Mastery Hunter
- Cast Bestial Wrath and Aspect of the Wild on cooldown. Try and use them together with Wild Spirits/Resonating Arrow.
- Cast Kill Command on cooldown. Always have 30 Focus when it comes off cooldown.
- Cast Kill Shot on cooldown when your target is below 20% health.
- Cast Barbed Shot on cooldown.
- Cast Cobra Shot when you have nothing else to do. Do not cast it too much, or else you will not have enough Focus to cast Kill Command.
When fighting more than 2 targets, use Multi-Shot to refresh the Beast Cleave buff on your pet while executing the rest of your rotation normally, but no more often than what is needed to keep it refreshed. Use this WeakAura to track Beast Cleave. For a more detailed and optimized version of the priority list, you can find that on the rotation page.
Beast Mastery Hunter Rotation Page
Best Covenant for Beast Mastery Hunter
The best Covenant for Beast Mastery Hunters is Night Fae with the Niya/Korayn Soulbinds being the best for Raiding and Mythic+ respectively.
There are 3 different pet specializations. These specializations are determined by your pet family and they cannot be changed. We recommend having a variety of pets of each spec, so that you can cover any situation.
Pet Families and Abilities
Every Pet Family has a special ability. We recommend having at least one of every special ability and spec combination.
|Special Ability||Description||Pet Families|
|Damage Reduction Cooldown||Reduces the damage taken of your pet by 50% for 12 seconds. This has a 1-minute cooldown.||Core Hound (Exotic), Scalehide.|
|Self-Dispel||Removes 1 Disease, 1 Magic, and 1 Poison effect from your pet. second cooldown.||Bat, Ray|
|Healing Reduction||Reduces the healing taken of your pet's target by 25% for 10 seconds. This has a 6-second cooldown, which means that it will be active all the time.||Carrion Bird, Ravager, Scorpid, Wasp.|
|Damage Reduction On Low Health||Reduces your pet's damage taken by 60% for 15 seconds when your pet falls below 40% health.||Gorilla.|
|Dodge Chance Cooldown||This ability increases your pet's Dodge chance by 30% for 20 seconds. It has a minute cooldown.||Cat, Wind Serpent|
|Slow/Snare||Reduces the movement speed of your pet's target by 50% for 6 seconds. It has a second cooldown.||Crocolisk, Spider, Tallstrider, Wolf, Chimaera.|
|Special Ability||Description||Pet Families|
|Damage Reduction Cooldown||Reduces the damage taken of your pet by 50% for 12 seconds. This has a 1-minute cooldown.||Krolusk (Exotic), Beetle, Turtle.|
|Self-Dispel||Removes 1 Disease, 1 Magic, and 1 Poison effect from your pet. second cooldown.||Spirit Beast (Exotic), Crane, Stag|
|Healing Reduction||Reduces the healing taken of your pet's target by 25% for 10 seconds. This has a 6-second cooldown, which means that it will be active all the time.||Direhorn, Hydra, Riverbeast, Lizard.|
|Damage Reduction On Low Health||Reduces your pet's damage taken by 60% for 15 seconds when your pet falls below 40% health.||Oxen, Bear.|
|Dodge Chance Cooldown||This ability increases your pet's Dodge chance by 30% for 20 seconds. It has a minute cooldown.||*Feathermane, Dragonhawk, Toad.|
|Slow/Snare||Reduces the movement speed of your pet's target by 50% for 6 seconds. It has a second cooldown.||Worm (Exotic), Crab, Mammoth|
*Feathermane pets also have Updraft, which enables Slow Fall for you and your pet, allowing you to fall safely from almost any height while the pet is active for 30 seconds.
|Special Ability||Description||Pet Families|
|Damage Reduction Cooldown||Reduces the damage taken of your pet by 50% for 12 seconds. This has a 1-minute cooldown.||Shale Spider (Exotic), Boar, Mechanical.|
|Self-Dispel||Removes 1 Disease, 1 Magic, and 1 Poison effect from your pet. second cooldown.||Sporebat, Moth, Water Strider (Exotic)|
|Healing Reduction||Reduces the healing taken of your pet's target by 25% for 10 seconds. This has a 6-second cooldown, which means that it will be active all the time.||Hyena, Rodent, Raptor.|
|Damage Reduction On Low Health||Reduces your pet's damage taken by 60% for 15 seconds when your pet falls below 40% health.||Goat, Pterrodax|
|Dodge Chance Cooldown||This ability increases your pet's Dodge chance by 30% for 20 seconds. It has a minute cooldown.||Fox, Monkey, Serpent.|
|Slow/Snare||Reduces the movement speed of your pet's target by 50% for 6 seconds. It has a second cooldown.||Basilisk, Bird of Prey, Dog, Warp Stalker, Aqiri (Exotic).|
* Water Strider pets also have Surface Trot, a passive ability that lets you and your pet walk on water while out of combat. Damage will break this effect.
Exotic Pets (Beast Mastery-only)
|Pet Family||Specialization||Special Ability||Exotic Ability|
|Core Hound||Ferocity||Obsidian Skin reduces your pet's damage taken by 50% for 12 seconds. It has a 1-minute cooldown.||Molten Hide causes your pet to gain Molten Hide when it gets hit by a melee attack, causing it to deal slight Fire damage to all further melee attackers for 10 seconds. It can only activate every 60 seconds.|
|Chimaera||Ferocity||Frost Breath reduces the movement speed of your pet's target by 50% for 6 seconds. It has a second cooldown.||Froststorm Breath is an 8-second channeled ability for your pet that deals AoE damage to all enemies within 12 yards every 2 seconds. It costs 10 Focus to activate, and then 5 Focus per second to maintain.|
|Devilsaur||Ferocity||Monstrous Bite reduces the healing taken of your pet's target by 25%. It lasts 10 seconds and has a 6-second cooldown, meaning it is up all the time.||Feast lets you order your pet to consume a nearby Humanoid or Beast corpse within 5 yards, healing your pet for 20% of its maximum health, and restoring 20 Focus over 6 seconds.|
|Clefthoof||Ferocity||Thick Hide gives your pet a 60% damage reduction for 15 seconds when it falls below 40% health. This can only occur once every 2 minutes.||Blood of the Rhino is a passive effect that increases your pet's armor by 10%, and increases the effectiveness of all healing done to it by 20%.|
|Quilen||Tenacity||Stone Armor buffs your pet when it falls below 40% health, reducing its damage taken by 40% and healing it for 3% of its maximum health every 1 second for 15 seconds. This effect can only occur every 2 minutes.||Eternal Guardian is an instant resurrection for your pet. If your pet has died, you can use it to instantly revive it with % of its health. It has an 8-minute cooldown.|
|Spirit Beast||Tenacity||Spirit Pulse removes 1 Magic, 1 Disease, and 1 Poison effect from itself. It has a second cooldown.||Spirit Mend heals a friendly target for a small amount instantly, and applies a small healing DoT for 10 seconds. It costs 5 pet Focus. It can be cast on yourself as well. Spirit Beasts also have the Prowl stealth ability, like Cats.|
|Worm||Tenacity||Acid Spit reduces the movement speed of your pet's target by 50% for 6 seconds. It has a second cooldown.||Burrow Attack is an 8-second channeled ability for your pet that deals AoE damage to all enemies within 12 yards every 2 seconds. It costs 10 Focus to activate, and then 5 Focus per second to maintain.|
|Krolusk||Tenacity||Bulwark reduces your pet's damage taken by 50% for 12 seconds. It has a 1-minute cooldown.||Calcified Carapace passively reduces your pet's Physical damage taken by approximately 10%. The proper spell data is not in the game for this ability yet.|
|Shale Spider||Cunning||Solid Shell reduces your pet's damage taken by 50% for 12 seconds. It has a 1-minute cooldown.||Shimmering Shale passively reduces your pet's magic damage taken by approximately 10%. The proper spell data is not in the game for this ability yet.|
|Aqiri||Cunning||Tendon Rip reduces the movement speed of your pet's target by 50% for 6 seconds. It has a second cooldown.||Dune Strider passively increases your pet's movement speed by 30%.|
|Water Strider||Cunning||Soothing Waters removes 1 Magic, 1 Disease, and 1 Poison effect from itself. It has a second cooldown.||Surface Trot allows you and your pet to walk on water. Any damage taken will cancel the effect and cause you to fall in the water.|
- 13 Jul. Updated the recommended Covenant and Soulbind.
- 28 Jun. Updated for Patch
- 09 Mar. Reviewed for Patch
- 23 Nov. Updated for Shadowlands.
- 12 Oct. Page updated for the Shadowlands pre-patch.
The Burning Crusade expansion marks the beginning of Hunter’s reign of terror in World of Warcraft.
Ahead of TBC Classic, Blizzard made some significant changes to the class. These changes, which reflect the changes made in the original expansion in , included new talents, the removal of the dead zone, and a substantial buff to pets.
Pets now benefit from ranged attack power, including that gained from flasks, elixirs, potions, and racial abilities like Blood Fury. A total of 22 percent of your attack power is converted to your pet, giving you an extra boost of damage, and bringing you up to the top of the meters.
But what are the best pets in TBC and will the way you play affect how you choose your companion? Here are the best pets for leveling, raiding, and arena in Burning Crusade Classic, and where to find them and tame them in the wild.
Speed matters when you’re leveling from 60 to The faster you reach the max level, the faster you can prepare your character for end-game content like dungeons, raiding, and arena.
The speed a pet takes to get into combat and the time it spends to kill a target are both worth considering when choosing a pet. For this reason, pets with gap-closing abilities like Charge, Dash, and Dive are usually your best options when leveling.
There are several options when it comes to leveling, but Wind Serpents come out on top.
Wind Serpents, unlike most other pets in the game, are ranged. That means they can get into combat sooner than their competition. They have a seven percent damage buff, two damage abilities, and they deal magic damage. It’s also relatively easy to get max-rank Lightning Breath—the pet’s main damage source—by running the ZulGurub raid, which can be found in Stranglethorn Vale.
You can find a dark blue, green, or orange Wind Serpent in The Wailing Caverns, red in The Barrens or Zul’Gurub, and white in Thousand Needles. They’re also available to tame in Blade’s Edge Mountain, Netherstorm, and the Sethekk Halls dungeon in Outland.
Raiding is all about damage. Survivability comes into play, but dealing damage and topping the meters should be your priority as a Hunter. For the majority of the expansion, Ravagers are the strongest on this front.
Ravagers have Dive, increasing their movement speed by 40 percent for 15 seconds, which allows them to get into combat as fast as possible. They have a 10 percent damage buff, two damage abilities, and a five percent armor buff. But one of their abilities, Gore, also has a chance to do double damage. This gives the pet the edge in raiding.
Later on in the expansion, when Hunters have more access to critical strike, Wind Serpents edge out Ravagers in terms of damage. This will likely be the safest option for end-game raiders in Black Temple and Sunwell Plateau.
You can find yellow Ravagers in Bloodmyst Isle, black and green in Hellfire Penisula, indigo in Blade’s Edge Mountains, and orange in Shadowmoon Valley.
There are two prominent playstyles applicable for Hunters in arena. The first revolves around dealing damage and will be viable in the early stages of the expansion, and the second is more slow and methodical, focusing on draining mana.
For dealing damage, Ravagers will your strongest option in arena. For draining mana, which will eventually become the most common tactic in competitive battlegroups, your best bet is a Scorpid.
Scorpids apply a poison to your target, acting as a barrier for your Viper Sting. Healers will typically spam dispels to remove your Viper Sting and maintain their mana. The ability drains 1, mana over eight seconds. Before removing the debuff, they’ll also have to take care of other spells like Hunter’s Mark and Scorpid Poison.
You can find a black, bronze, and brown Scorpid in Durator, green in The Barrens, red in Thousand Needles, yellow in Desolace, and pink in Tanaris.
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