Destiny rise of iron xur

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Destiny: Rise of Iron and Destiny 2 Will Continue To See Characters Like Xur and The Cryptarch Developed Further

Destiny Rise of Iron_02

One thing that Bungie have been doing with expansions for Destiny has been to take unnamed NPCs, and give them more of a personality, and a backstory, so that they become active participants in the series&#; rich story and lore. And that, according to an interview that Bungie&#;s Scott Taylor, the executive producer for Rise of Iron, is a conscious move on Bungie&#;s part, and a trend that they plan on continuing in the upcoming Rise of Iron expansion- and beyond.

&#;That’s been the trend, right? We’ve had Eris that we introduced in Dark Below. We’ve learned a lot about her. We fleshed that out further in The Taken King. Petra, who was introduced in a Tower event called Queen’s Wrath in Destiny, then we evolved her story to move to the Reef and talk about the Queen and the Fallen and the history of those things, along with Variks, our first combatant vendor, we learned about him. And then Cayde You finally know who he is now,&#; Taylor said.

&#;The fun thing about that is, in Destiny — you can think of these characters as wallpaper or background detail, but I think of them as opportunities for us to dive into. Saladin’s been in the game since the beta, doing Iron Banner, the ritual of Iron Banner in the Tower. You’ve seen this guy whether or not you play PvP. You can run back and go, what’s up with this gong that’s on fire, that looks cool.

&#;Now, when we came up with this expansion, we decided to take that character that we don’t know much about, this ritual we don’t know much about — we know some of these cool names and these weapons and things, this armor that looks great. Why don’t we find out why he’s doing this and tell that story?&#;

Speaking specifically about characters like Xur and the Cryptarch, Taylor added that players may see those characters being explored in depth in the upcoming Rise of Iron.

&#;We’re trying to create these opportunities, and then the expansions are a great place to dive in,&#; Taylor said. &#;You see Cayde and you smile now because you know who Cayde is. I feel like I have a good sense of who Eris is. After this release you’ll know about Saladin, and we’re introducing more characters in the new social space that we hope people are curious about too.&#;

This is definitely something that will make Destiny players happy- especially those invested in the lore. Destiny: Rise of Iron is due out on the PS4 and Xbox One later this year.



Agent of the Nine

Xûr comes and goes freely, his strange curios eagerly sought by adventurous Guardians.

― In-game description

Xûr, Agent of The Nine&#;is a strange being who occasionally appears from time to time, selling strange weapons and armor to Guardians. He serves the ancient beings known as The Nine.


In Destiny, Xûr is a vendor who sells exoticweapons,&#;exotic armor, engrams, Exotic Shards, and consumables in exchange for Strange Coins and Motes of Light. He appears in different locations in the Tower and Vestian Outpost every weekend from AM Friday to AM Sunday UTC.

In Destiny 2, Xûr can appear in the locations The Tower, European Dead Zone, and Nessus from AM Friday until the next Weekly Reset on Tuesday. Instead of Strange Coins, Xûr accepts Legendary Shards in exchange for Exotic weapons and armor. Now Exotic Ciphers

Possible Merchandise[]

Main article: Xûr/Possible Merchandise

Xur's items vary each week; every time he moves to a different location. The types of weapons he gives vary from solar, void, and arc. The only type of merchandise that does not change are fated engrams and his quest steps. The prices go up occasionally.


Main article: Xûr/Dialogue


  • During Halloween and , Xûr sold Flight of Shadows.
  • For the first few hours of his second week in the Tower in Destiny, Xûr&#;offered Strange Coins in exchange for&#;Spinmetal&#;and&#;Spirit Bloom.
    • This was immediately removed by&#;Bungie&#;due to players taking advantage of this system to acquire large quantities of Strange Coins.[1]
  • After Destiny Update was released, Xûr began selling upgrades that increased an equipped exotic weapon's Attack Power from / to / or an equipped armor piece's Light attribute from 21/30 to 30/



Map of possible Xûr locations.


Main article: Xûr/Dialogue


  1. Double pinwheel quilt pattern
  2. Free camping near sandpoint idaho
  3. Complete the following equations

Bungie has shared an image in their most recent Destinyblog post that strongly intimates an October 18th release date for the Heroic mode of the Rise of Iron raid, called Wrath of the Machine.


Fireteams who have already made a mockery of the raid in normal mode will get what they&#;re hoping for in just over 10 days. Beyond that, players can anticipate some additional challenges from raid bosses, which will make a boss harder each week in exchange for some even better loot. And loot is what it&#;s all about is it not? The light level equipment cap for the raid will be

Rise of Iron Known Issues

Additionally they&#;ve identified some issues with the expansion that are being worked on:

  • The S Lightrider Sparrow is not currently available through Crucible Reputation Packages.
  • Dusty Iron Engrams are incorrectly rewarding Legendary Marks when dismantled.
  • Some players may be unable to reclaim Rise of Iron Crucible Emblems from the Collection in the Tower:
    • Vigilant Disciple
    • Solar Labor
    • Ironwood Alight
    • The New Wolf Pack
  • An additional trophy bug with the Student of History trophy not unlocking can be resolved by following this help article.

Where is Xur?

One last bit of updating, as it relates to Xur. He can be found this weekend by the balcony near the Speaker and is available until Sunday at 9AM GMT, and is now selling Ornaments. Here&#;s his inventory for the weekend:

  • Legacy Engram (Primary weapon) – 31 Strange Coins
  • Thagomizers (Exotic Titan gauntlets) – 13 Strange Coins
  • Shinobu’s Vow (Exotic Hunter gauntlets) – 13 Strange Coins
  • Light Beyond Nemesis (Exotic Warlock helmet) – 13 Strange Coins
  • Thunderlord (Exotic machine gun) – 23 Strange Coins
  • Shock Hazard Zhalo Supercell Ornament – 25 Silver Dust
  • Queen’s Command Telesto Ornament – 25 Silver Dust
  • Three of Coins – 7 Strange Coins
  • Glass Needle – 3 Strange Coins

It&#;s been a flurry of activity recently for Destiny as it nears its retirement phase in order to make way for Destiny 2. Making plans for the Heroic raid already? Thoughts on how the game is finishing out? Let us know in the comments.

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Destiny Xur March 3rd - Xur's Location \u0026 Stat Rolls - Destiny Rise of Iron Exotics

Destiny: Xur Location and Exotic Items for Rise of Iron Launch

By Anthony Taormina


We have the early scoop on where to find the vendor Xur and what exotic armor and weapons he has available to Destiny players for the weekend of September 23rd.

We have the early scoop on where to find the vendor Xur and what exotic armor and weapons he has available to Destiny players for the weekend of September 23rd.

We've finally made it. The first week of Year 3 in Destiny following the launch of the Rise of Iron expansion. For many players, the new content brings with it a lot of enthusiasm as well as some hope. Later today many Destiny guardians will be heading into the new Plaguelands patrol to take on the Wrath of the Machine raid.

Not much is know about Destiny's new raid at this time, but very soon players will find out both what loot is available for completing the raid and what new obstacles it offers. For a brief teaser, though, fans can check out the Wrath of the Machine trailer.

Alongside the enthusiasm and hope that surrounds the new raid, Destiny players are finally looking forward to Xur's appearance this weekend. It's been quite some time since Xur has had new items introduced to his loot table, but that will all change starting today. Granted, we don't know which of the new exotics Xur will carry, but we do know that he will be selling a selection of ornaments, the new items that change the look of select exotic and legendary gear.

But first, in order to feast on Xur's spoils, players must find him. This week, Destiny players can find Xur in The Reef in his one and only spot. Head to the right after spawning into the House of Wolves social space, follow the path down the stairs and to the right, and then Xur will be behind the door that is normally closed.

For those looking for a quick way to raise their light and who can spare the Strange Coins, Xur has light level armor in three different styles. It may be only a temporary way to raise your light level, but it might provide someone with a much needed boost.

But the real gem of this first weekend of Xur is the Transversive Steps Warlock boots. These boots will automatically reload the weapon type after picking up that type of ammo. They also allow for faster movement while in crouch. That's one perk for PvE and one for PvP, which is always hard to pass up. Truthfully, though, we can't imagine any Destiny players that have Warlocks will pass up these boots.

For a full rundown of Xur’s items and prices see the list below:

  • Twilight Garrison (Titan Chest Piece) – 13 Strange Coins
  • Celestial Nighthawk (Hunter Helmet) – 13 Strange Coins
  • Transversive Steps (Warlock Boots) – 13 Strange Coins
  • Monte Carlo (Auto Rifle) – 23 Strange Coins
  • Superspy Ornament (Monte Carlo) - 25 Silver Dust
  • Bureau of Aeronauitics (Khvostov 7G-0X) - 25 Silver Dust
  • Legacy Gauntlet Engram Strange Coins
  • Three of Coins (5) - 7 Strange Coins


Destiny: Rise of Iron is available now for PS4 and Xbox One.


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Anthony Taormina ( Articles Published)

An owner of every console since Atari, Anthony is willing to try any video game, good or bad, but prefers the ones that involve a deep and involving story. With the Ocarina of Time gladly sitting as his favorite game of all time, Anthony is a sucker for any game that has players wielding a fabled sword, but can still appreciate everything from a solid sports title to a game with a deep multiplayer experience. By eventually combining his love of video games with his skills in film, Anthony hopes to make Game Rant a fun place to explore all facets of pop culture.

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Rise of Iron Archive

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Sours: https://www.vgcom/topics/rise-of-iron
Destiny Rise of Iron: Xur Location and Exotic Armor \u0026 Weapons for Week 141 (May 19-21)

Destiny: Rise of Iron guide, tips and tricks

After a confident Year 2, Destiny heads into its third year with another expansion, Rise of Iron, debuting new story missions, a new Patrol area and social space set within The Plaguelands, original and revamped Strikes and gear and, most tantalisingly, the first new Raid in a year.

Going live for all players on September 20, we've done a Destiny: Rise of Iron guide for the expansion's story missions and major Quests, including Exotics, how to get mysterious new consumables and collectibles, and how to tackle the new Raid.


As well as links to all our Destiny: Rise of Iron guides, we'll also give you advanced tips and tricks to keep in mind while playing - whether you're just starting out or are tackling those high-end activities to the level cap. Best of luck, Guardians!

Other Destiny: Rise of Iron guides

Story missions:

Rise of Iron's Wrath of the Machine Raid:

Exotic weapon Quests:


New materials and items explained:

Other Destiny: Rise of Iron guides:

Destiny: Rise of Iron seasonal events:

Destiny: Rise of Iron tips and tricks

Starting fresh? Don't worry about class choice or race too much

If you're picking up Destiny: The Collection, or fancy starting over with a new character, then as with most role-playing games the choice of what new character and race to choose from can be pretty stressful. While each character has their own sub-class, exclusive abilities and armour types, no weapon or mission-type will be off limits by your choice. As for race, it's something the game barely acknowledges, so go with whatever you prefer.

It's only when it comes down to end-game content such as the Raid where very occasional situations desire some classes more than others, but with only three classes available, it'll be easy to find a player with whatever class you need. So choose what most interests you, and get playing!

Coming back? The expansion's new enemy faction doesn't change much

When we started Destiny Year 2 and The Taken King expansion, we had a whole other faction of enemies to worry about - the Taken. Yes, they were remixes of every existing enemy in the game, but they were devious to make us play the game in different ways.

Rise of Iron introduces the Devil Splicers, an augmented faction of Fallen. However, new look aside, they're largely the same to fight as regular Fallen, albeit stronger and with some slight tweaks you shouldn't worry too much about, such as Void shields on Captains. So take the same strategies to them as the Fallen, and if you find yourself struggling, then always boosting up a few Light Levels might help.


Faction rewards are now more flexible

Levelling up Factions in the game - such as the Vanguard and Crucible, or vendors like the Gunsmith - is perhaps even more useful as it was before, since it's one of the few waysto get higher Light level gear as you make the tricky jump from Light level all the way to Rise of Iron's new level cap of

In Rise of Iron, however, it's even more flexible, giving you a choice between a new weapon, armour or Chroma-infusible Spektar gear, so you can level up whatever you need most. Be sure to press Triangle, or Y, to get a preview of the items that can drop, too.

If you want a fast way to level up certain Factions with the arrival of weekly vendor Xur, then see our Xur location page.

Fill up on as many Bounties as possible, and try and play to the game's schedule

This is obvious for regular Destiny players, but it's worth mentioning; take note of when the game updates every day and week in order to get the most out of the game. For example, you can only get one set of rewards per character from the Nightfall and Raids, but every Tuesday morning UK time, this will reset, giving you a time to play towards. It's also worth remembering when Xur is selling items each week, as it's one of the easier way to get Exotics.

You should always carry as many Bounties and Quests as you can; one of the best things about Destiny is you can check off multiple objectives at once, and while Bounties can be fiddly to replenish every day, each one gives you a small amount of experience and Faction reputation which really starts to add up, so keep on top of it.

There is a reason to come back every week

As well as the above reasons to play to the game's schedule, Rise of Iron gives more incentive than ever to come back week-after-week with new Rise of Iron Artifacts. Eight special items now have game-changing abilities, from giving you unlimited spring to turning low-level enemies to your side, but they are being drip fed to the community, with only one up for grabs per week thanks to a weekly Quest. It means that it'll take you a total of eight weeks to get them all - giving you a Trophy and a Rise of Iron Record Book completion entry - as well as the chance to try out all new strategies.

Wrap your head around the new currencies and materials

Forget Armour Cores, Ascendant Shards and Etheric Light from Destiny's past - they're all pretty useless now. New Destiny expansion bring with it a new set of currencies and materials to make use of, and Rise of Iron is no different. For example in Strikes you can now collect and spend Skeleton Keys to get Strike-exclusive items, use Splcier Keys, Intel Relays and SIVA Offerings to access new areas, and the Isenfyre Token to do something cool once the Raid is over. (Spoilers!)

Meanwhile, cosmetic items - such as Ornaments - can be unlocked with Radiant Treasure boxes, earned at a rate of one per week (or more with real-world cash), or picked up from Xur with the Silver Dust currency.


Rise of Iron's collectibles don't have much use, but are easier to get

Rise of Iron's new collectibles - Dormant SIVA Clusters - are similar to The Taken King's Calcified Fragments, but are fewer in number (30 instead of 50) and, right now, don't provide players with any reward for collecting them all.

However, they are far easier to get; while grabbing all 50 required completing Kings Fall's toughest challenging and working out dextrous puzzles in the Dreadnaught, the vast majority of SIVA Clusters are dotted around missions and Patrol areas. That said, they're still enjoyable to collect, taking you to areas you probably didn't know were there, with the always nice bonus of increasing your Grimoire score.

There's also a Dead Ghost added to every Crucible map, if you fancy spending an afternoon exploring some lovingly crafted multiplayer maps.

Crucible has seen one of the biggest updates since Destiny's launch

On paper Rise of Iron's improvements to Crucible, Destiny's player-versus-player competitive mode, seem pretty slim compared to what's been added elsewhere, adding one new mode (Supremacy mode, which is similar to Kill Confirmed from Call of Duty), four new maps, one of which is a PlayStation exclusive and a hefty Iron Banner revamp.

However along with it came the addition of Private Matches, finally allowing (all) Destiny players to customise the way they play, from using their own maps, modes and custom modifiers, and earn Bounties at the same time. It's a ton of fun, especially as you can experiment with one-on-one matches or even play solo if you want to explore maps in closer detail.


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Destiny: Rise of Iron &#; Xur, Bounties, Artifacts | Weekly Reset [10/28]


Destiny has entered Year 3 with Rise of Iron, and the weekly resets continue to march on. Don&#;t miss out on the new bounties, Xur vendor items, or artifacts available &#; check out our continuously updated article covering all the most important changes implemented from week to week. Here&#;s what you can expect, what challenges you can face, and what rewards you&#;ll want to pick up before the weekend.

If you&#;re still unfamiliar with everything Destiny Year 3 does different, check out the list of Rise of Iron changes here, or learn about the latest updates here. If that isn&#;t enough, browse through the comprehensive link bank below for all our accumulated knowledge covering every aspect of the Rise of Iron expansion.

Destiny Year 3 &#; Weekly Reset

Here, you&#;ll find everything worthwhile that&#;s reset in Destiny. These changes include the weekly Nightfall event, modifiers to Heroic Strikes, Challenge of Elders modifiers, artifacts available, Lord Shaxx bounties, and more. Check back every week for fresh updates.

Xur&#;s Stock [Xur only appears over the weekend &#; Friday to Sunday.]

  • Location: At the railings outside the speaker&#;s chamber.
  • Legacy Engram &#; Primary Weapon Engram [31 Strange Coins]
    • Only gives engrams for old items. Probably best to ignore.
  • Eternal Warrior &#; Helmet [13 Strange Coins]
    • Requires Titan Class
    • Defense
    • Gain Unstoppable Fist of Havoc
    • Gain bonus Super energy from melee kills on minions of the Darkness.
    • Replenish health when you pickup an orb.
  • Achlyophage Symbiote &#; Helmet [13 Strange Coins]
    • Requires Hunter Class
    • Defense
    • Golden Gun gains one additional shot.
    • Gain bonus Super energy on Grenade kills.
    • Bonus grenade energy on Orb pickups.
  • Skull of Dire Ahamkara &#; Helmet [13 Strange Coins]
    • Requires Warlock Class
    • Defense
    • Take reduced damage while using Nova Bomb. Improved Energy Drain abilities.
    • Gain bonus Super energy from melee kills on minions of the Darkness.
    • Gains bonus melee energy on Orb pickups.
  • Bad Juju &#; Pulse Rifle [23 Strange Coins]
    • Attack
    • After each kill, weapon will reload automatically and increase damage for a short time. Kills will help charge your super.
    • This weapon has bonus accuracy when firing from the hip.

Artifact Vendor &#; Tyra 

  • Memory of Skorri: When your super is full, nearby allies&#; supers recharge faster.
  • Memory of Radegast: Gain the ability to reflect energy-based projectiles when Guarding with a Sword. Increased Sword ammo capacity.
  • Memory of Gheleon: Grants a detail radar. Radar persists when sighting with primary weapons.

Iron Lord Bounties &#; Shiro-4

  • Anti-Splicer: Complete 0/10 Patrols in the Plaguelands.
  • Stay Down: Defeat any Fallen in the Plaguelands.
  • Archon&#;s Forge: Vandals: Complete 0/4 Vandal Encounters in the Archon&#;s Forge

Crucible Bounty &#; Lord Shaxx

  • A Hunt for Glory
    • 0/7 Supremacy Matches Complete
    • 0/50 Primary Kills in Supremacy
    • 0/30 Kill Credits in Supremacy
    • 0/20 Crests Denied in Supremacy

Find even more Destiny: Rise of Iron articles on Gameranx:

Sources: [1], [2]


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